Wild Strikes

You use a heave of might to swing wildly and destructively.

You use a heave of might to swing wildly and destructively.

Maneuver Tier I
Action Type Action
Might Cost 1
Range Melee Weapon Range
Prerequisites None
Sustain No

Effect : You may make 3 Melee Attack Rolls vs any Creature(s) within Range. You cannot Critically Hit on these Attack Rolls.

Overpower : Spend 1 additional Might to Overpower this Maneuver and add +1 Damage to the Damage on these Attacks, Or Add +2 Hit on any one of these Attacks, Or Spend 2 Additional Might to make one additional Melee Attack Vs a Creature within Range.