Werecatism
A werecat is any creature cursed to take the form of a half Cat monstrosity at certain times. Their transformation is often interlinked with the light and positioning of certain heavenly bodies.
A werecat is any creature cursed to take the form of a half Cat monstrosity at certain times. Their transformation is often interlinked with the light and positioning of certain heavenly bodies.
Playing a Werecat
When you gain or contract Werecatism you will gain the following Traits and Abilities in addition to those offered by your Species.
Traits
Severe Silver Allergy
You are deathly allergic to silver and even touching causes you severe pain.
You are considered to be Vulnerable(receive double damage from that source) to any damage type dealt by Silver Weapons. You take 2 points of Toxic Damage each Round you Hold or Touch any amount of Silver directly.
Cosmic Connection
For reasons you may not even understand, certain parts of the cosmic cycles seem to bring out the cat in you.
Solar Connection: You are a Sun Werecat, you can only Transform in the direct light of the Sun.
Lunar Connection: You are a Moon Werecat, you can only Transform in the Lunar Reflected Light.
Starlight Connection: You are a Starlight Werecat, You can only Transform in Starlight or Darkness.
Caged Beast
You can be aggravated or triggered enough that the bear in you will come bursting out.
Take the Quirk, Temper Trigger, in addition to the Trigger you choose from that quirk, you are also Triggered by being Dealt Damage. You do not gain XP for taking this instance of the Quirk.
Animalistic Speed
You have gained an enhanced movement and flexibility ever since the transformations started.
Gain +1 to your Movement Speed. Gain +2 to your Focus Points while in Werecat form and +1 Focus Points normally.
Superior Sense of Smell
Even while not in your Werebear form your sense of smell has been greatly enhanced.
Add a Destiny Die on Perception Skill Rolls that involve Scents.
Abilities
Werecat Form
Your Werecat Transformation results in the complete shifting of forms into a menacing large cat.
Until a Trait or Ability states otherwise your transformations can only be brought on by global conditions or triggered and can not be activated by you. You gain +2 to Your DEX Score while in this form. You are indistinguishable from a Large Cat Species until you revert to your natural state. Your Movement Speed is increased By +1 Meter. You gain 1 Additional Movement while in this form. You Cannot Cast Spells or Activate Magic Abilities while in this Form.
Claws and Teeth
While you are in your werecat form you have access to your full arsenal of Natural Weapons.
Claws
Damage | Damage Types | Range | Traits |
---|---|---|---|
1d8+2 | Slash | 1 Meter | Natural Weapon, Quick Strike |
Special: Spend a Focus Point to make an Additional Claw Attack at no Action Cost.
Teeth
Damage | Damage Types | Range | Traits |
---|---|---|---|
1d10+2 | Puncture | 1 Meter | Natural Weapon, Grapple Weapon |
You automatically hit on bite attacks vs creatures you currently have grappled in your jaws. Roll the attack anyway, you can still critically hit.