Update 5
Species Traits and Abilities are now available for ALL Species groupings!
December 4th, 2024
Greetings Realmers! A full compliment of Species Traits and Abilities is now available for each Playable Species grouping(Avians, Mammalians, Humanoids, etc.) This will allow for a deeper level of modification and progression for virtually every Playable Species in the game and will allow Players and Narrators alike to create more compelling characters.
Want to make a animalistic character with even more ferocity and natural fighting prowesse due to their nature? You can do that now!
Want to make a humanoid character better, faster or stronger due to intense training or exercise? You can do that too - with Altered Realms.
During this expansion we also added a new Subspecies of Myceliumite - the Many-Mind Myceliumite. This new subspecies is capable of generating psychedelic spores that can cause hallucinations in living creatures; Groovy!
Don't worry though, work is still steadily progressing on Altered Realms Modules, but we wanted to complete the integration of Species Specific Traits and Abilities because some species had access to them, while others did not. Now we have leveled the playing field and(hopefully) negated any leveling potential disparity between the various Playable Species.