Trample
You use a heave of might to crush your opponent into the ground.
You use a heave of might to crush your opponent into the ground.
Maneuver Tier | II |
---|---|
Action Type | Motion |
Might Cost | 1 |
Range | Melee Range |
Prerequisites | Prone Target |
Sustain | No |
Effect : You may move through opponent occupied spaces while they are Prone. When you do so, the target must Roll a DEX Saving Throw, the DC is equal to your Maneuver Save DC.
If they fail, you deal damage based on your Size and Strength Modifier, use the Table below to calculate.
Creature Size | Damage Dealt |
---|---|
Tiny | 1d6 + Strength Modifier |
Small | 1d8 + Strength Modifier |
Medium | 1d10 + Strength Modifier |
Large | 1d12 + Strength Modifier |
Huge | 4d4 + Strength Modifier |
Giant | 4d6 + Strength Modifier |
Massive | 4d8 + Strength Modifier |
Overpower : Spend 1 additional Might to Overpower this Maneuver and add an additional +2 Blunt Damage to this Maneuvers Effect, Or add +2 to this Maneuvers Save DC.