Swarm Surge

Control the actions of a massive swarm of tiny nearby creatures.

Tier III - Druid Spell

Control the actions of a massive swarm of tiny nearby creatures, such as birds, rats or insects.

Spell Tier III
Action Type Full Round Action
Mana Cost 6
Range 1 Kilometer
Requirements Voice, 1 Free Hand
Sustain 6 Mana
Traits Audible, Visible

Tiny creature’s are often ignored until they amass in numbers, then they are feared.

Effect: Using a Full Round Action you summon all Tiny Creatures of the Chosen type: rats, birds, ants, bees, etc. within Range(1 km). 3d10 + 10 creatures of the chosen type answer your call and will form a Swarm within 10 meters of the caster. The Swarm of creatures behaves as one and has various stats depending on the chosen creature type. See Forming Swarms Rules for details. The Swarm Persists for 1 minute, until their HP is reduced half or less, or until this spell is no longer being sustained.

Special: If the chosen type of creature has habitats within range the caster may add 1d10 creatures to the swarm for each nearby habitat. For example: Docks and cities often have many habitats for rats, pigeons and crows. Forests have many habitats for squirrels and insects. Agricultural areas often have many habitats for birds and mice.  

Sustaining: While sustaining this spell the caster commands all actions of the swarm and may disband it at any time via a Motion or Reaction.   

Overpower: The caster can spend 1 additional Mana to increase the Range of this Spell by 100 Meters,

Or add 1d10 of the same creature to the Swarm,

Or increase the HP of the Swarm by 10,

Or increase the Attack and Damage Rolls of the swarm by 1,

Or increase the Maneuver Save DC of the Swarm by 1.