Summon Lightning
Summon a bolt of lightning from cloudy skies.
Tier III - Druid Spell
Cause a large nearby area to become struck by a bolt of lightning, dealing electrical damage to creatures within and dealing double damage to creatures that are wet or in water.
Spell Tier | III |
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Action Type | Action |
Mana Cost | 3 |
Range | 60 Meters |
Requirements | Voice, 1 Free Hand, Outdoors, Overcast Weather |
Sustain | 3 Mana |
Traits | Audible, Visible |
A great druid needs to simply ask nature to unleash her fury.
Effect: Use your Action to Target a 3 Meter Blast Area within 30 Meters. Creatures in the blast area must roll a Dexterity or Constitution Saving Throw. The DC is equal to the caster’s Spell Save DC.
Fail: Creatures that Fail the Saving throw are dealt 4d10 Electrical Damage.
Pass: Creatures that Pass the Saving Throw are dealt half the above damage.
Special: Unequipped Flammables within this spell’s area automatically ignite. Wet, Soaked or creatures currently standing in or submerged in Water or Liquid are dealt double damage.
Overpower: The caster can spend 1 additional ARP to increase the Range of this Spell or Ability by 5 Meters,
Or increase the Blast of this Spell by 1 Meter,
Or increase the Save DC for this instance of this Spell or Ability by 2,
Or increase the Damage dealt by this Spell or Ability by 1d10 Electrical Damage.