Summon Familiar

You Summon your Animal Familiar that is of a kindred spirit to your own.

Tier II - Draconic - Witchcraft

You Summon your Animal Familiar that is of a kindred spirit to your own.

Spell Tier II
Action Type Full Round Action
Mana Cost 3
Range Infinite
Requirements Voice, 2 Free Hands
Sustainable No
Spell Traits Audible, Visible

Effect : You Magically summon your Animal Familiar from any place within the Realms, even from death. Your Animal Familiar can be any Small or Tiny Pet type and it may possess 1 Ability or grant 1 Trait from the Table below.

Trait or Ability Effect
Intelligent Speech  The Animal Familiar is Intelligent and capable of speaking and conversing in one of the languages the Caster Speaks and grants the Caster +1 to Their Knowledge and Arcana Skills while Adjacent to or Carrying their Familiar and able to converse.
Perceptive The Animal Familiar keeps an eye out for their friend at all times. The Caster gains +2 to their Perception Skill while Adjacent to or Carrying their Familiar, even while they are Sleeping.
Helper The Animal Familiar is particularly helpful and aids the Caster in tasks that require small hands. The Caster gains +2 to their FIne Motor Skill while Adjacent to or Carrying their Familiar, and their Familiar can perform Fine Motor Skill Rolls on their own with a +2 to their Skill Roll.
Friendly The Animal Familiar is particularly friendly and aids the Caster in social interactions. The Caster gains +2 to their Charm Skill while Adjacent to or Carrying their Familiar and their Familiar can perform Charm Skill Rolls on their own with a +2 to their Skill Roll.
Frightening The Animal Familiar is particularly aggressive and aids the Caster in social interactions. The Caster gains +2 to their Intimidate Skill while Adjacent to their Familiar and their Familiar can perform Intimidate Skill Rolls on their own with a +2 to their Skill Roll.
Magic The Animal Familiar has a small amount of magic of their own and is capable of granting it to their Caster. The Caster’s Maximum Mana Pool is Increased by +1 while Adjacent to or Carrying their Familiar.

Overpower : The caster can spend 1 additional Mana to Increase the Max HP of their Familiar by +4, Or the Caster can spend an additional 2 Mana to grant their Familiar 1 additional Ability or Trait from the Table provided with this Spell.