Stone Shatter
Deal puncture/blunt damage in a cone in front of the caster & deal double damage to frozen/petrified creatures.
Tier II - Druid Spell
Deal puncture or blunt damage in a small area in front of the caster and deal double damage to frozen or petrified targets.
Spell Tier | II |
---|---|
Action Type | Full Round Action |
Mana Cost | 2 |
Range | 5 Meter Cone |
Requirements | Voice, 1 Free Hand, Stone or Rock |
Sustain | No |
Traits | Audible, Visible |
Even the very stones leap to their aid.
Effect: Target a 3 Meter cone starting adjacent to the Caster. Creatures in the cone’s area must roll a Dexterity or Constitution Saving Throw. The DC is equal to the caster’s Spell Save DC.
Fail: Creatures that Fail the Saving throw are dealt 4d10 Blunt or Puncture Damage(caster chooses 1 when casting).
Pass: Creatures that Pass the Saving Throw are dealt half the above damage.
Special: Large or smaller creatures dealt 20 or Damage from this Spell are Knocked Prone.
Overpower: The caster can spend 1 additional ARP to increase the Range of this Spell or Ability by 1 Meter,
Or increase the Save DC for this instance of this Spell or Ability by 2,
Or increase the Damage dealt by this Spell or Ability by 1d8 Blunt Damage.