Sporemancy
Elementalism - Botanamancy Ability The ability to control and manipulate Fungal Spores.
Plant Life - Elementalism
XP Cost: 1 Prerequisites: Fungalmancy
Action Type(s) | Motion, Action, Spell Attack |
---|---|
ARP Cost | 1 (Motions Excluded) |
Range | 10 Meters |
Area | 4 Meters |
Requirements | 1 Free Hand |
Sustain | 1 ARP |
Traits | Visible, Audible |
You can control and manipulate Fungal Spores.
Using a Motion: Cause a 4 meter area of fungal spores or spore cloud within Range to Move up to 6 meters, Reshape or Animate as you see fit.
Spore Transformation: Using an Action, you can alter the Traits of fungal spores or spore clouds, including rendering a toxic cloud non-toxic and vice versa.
Versatile Spores: You can cause 9 meters of spore cloud to concentrate into a Common or Uncommon Potion, Poison or Toxin of your choice.
Sustain: Sustaining this Ability allows animated spore clouds to persist until the ability is no longer being sustained.
Overpower: The Caster can spend an additional ARP to overpower this Ability and Increase the Range of this Ability by 2 Meters,
Or Increase the Area of this Ability by 2 Meters,
Or cause your spore clouds to be able to take on the Acidic or Necrotic Trait and deal Acid or Necrotic damage rather than Toxic Damage.