Space Age - High Skill Melee Weapons

A collection of high skill melee weapons typically available in the Space Age.

Space Age - High Skill Melee Weapons

High skill weapons are defined by their ineffectiveness without proper training or natural talent. They are often flashy weapons with increased utility in the right hands.

Table of High Skill Melee Weapons

Weapon Type / Weapon Name Description Hands Damage Die / Dice Damage Type(s) Range Materials Item Traits Cost
Yo-Yo A length of string wound around wooden, stone or metal discs. Some view it as a toy. 1-2 1d4 Blunt 4 M String, Metal, Stone or Wood High Skill, Crafted, Grapple Weapon 2 Credits
Rope Dart A sturdy and flexible rope with a small weighted dagger affixed to the one end. 2 1d4 Puncture 4 M Rope, Metal High Skill, Crafted,  Long,  Grapple Weapon 6 Credits
Bullwhip A braided leather whip designed to herd beasts. 1 1d4 Slash 4 M Leather High Skill, Crafted,  Useful, Grapple Weapon 5 Credits
Fan Blade A custom hand fan made of metal, with a bladed outer edge. 1 1d4 Slash 1 M Metal High Skill, Forged, Crafted,  Quick Strike, Parrying Weapon 20 Credits
Hat Blade A custom wide brimmed hat with a bladed edge. 1 1d4  Slash 1 M  Leather, Felt, Metal High Skill, Armor 2, Forged, Crafted,  Quick Strike,  Thrown Weapon(3+ Meter range), Equipment 100 Credits
Nunchucks Two handles made of wood or metal secured together by a small chain segment. 2 1d4+1 Blunt 1 M Wood or Metal High Skill, Crafted,  Concealable,Quick Strike, Grapple Weapon, Parrying Weapon 5 Credits
Bo Staff  A long flexible wooden pole made for martial arts combat. 1-2 1d6 Blunt 2 M Wood Uncommon, Crafted, Long,  Quick Strike, Variable 5 Credits
Lasso  A section of fine rope fashioned into a lasso knot, used with precision, skill and technique. 2 1d6 Blunt 5 M Rope High Skill, Crafted,  Long,  Grapple Weapon 2 Credits
Hook Rope A metal hook secured to a length of rope. 2 1d6 Puncture 4 M Metal, Rope High Skill, Forged,  Long,  Grapple Weapon 25 Credits
Whipsword A long flat blade hammered so thin that it whips and bends in an unpredictable way. 1-2 1d8 Slash 2 M Metal High Skill,  Antique, Forged,  Grapple Weapon, Variable 200 Credits
Chainsword A handle attached to a length of bladed chain, unwieldy and unpredictable. 1-2 1d8 Slash 2 M Metal High Skill,  Antique, Forged, Grapple Weapon, Variable 25 Credits
Chains A section of heavy chain, wielded as a weapon. 1-2 1d8 Blunt 3 M Metal Forged,  High Skill, Tangling, Grapple Weapon, Variable 2 Credits
Twinblade Essentially two swords secured to the ends of a long pole, dangerous in the right hands.  1-2 1d10 Puncture or Slash 2 M Metal, Wood Uncommon, Antique,   High Skill,  Forged,  Long,  Quick Strike, Variable 100 Credits
Incense Burner & Chain An incense burner secured to a length of thin chain. Used primarily by religious orders to sanctify an area or activity. 2 1d8 B Or 2d4 B  Blunt or Burn  2 M Metal High Skill, Forged,  Grapple Weapon, Burning 5 Credits
Livewire Whip An intentionally frayed electrical wire whip connected to a backpack battery.  Requires a Motion to turn on.  Uses a PP10 Battery per minute of operation. It immediately shuts off when it runs out of power. 1 2d8 E (On) 1d10 S (Off) Electrical, Slash 2 M Metal High Skill, Manufactured, Medium, Equipment, Mechanical, Grapple Weapon 45 Credits
Robo-Whip A multi jointed actuating robotic arm with a simplistic clamp grip. Requires a Motion to turn on.  Uses a PP10 Battery per minute of operation. It immediately shuts off when it runs out of power. 1-2 2d10 B (On) 1d10 B (Off) Blunt, Blunt 2 M Metal High Skill, Manufactured, Medium, Equipment, Mechanical, Grapple Weapon 80 Credits