Shield Bash
Use your equipped shield to deal significant damage.
Allows the user to use their shield as an effective blunt weapon.
Maneuver Tier | I |
---|---|
Action Type | Attack Action |
Might Cost | 1 |
Range | 1 Meter |
Prerequisites | Equipped Shield |
Sustain | No |
Effect : While wielding an unbroken shield you can use an Attack Action to make a powerful Melee Attack with your Shield. The Attack uses your combined STR Modifier and Training Modifier and deals damage based on the Type of Shield used, use the table below as a reference:
Shield Type | Shield Bash Damage |
---|---|
Light | 1d10+2+ STR Modifier Blunt |
Medium | 1d12+2+ STR Modifier Blunt |
Heavy | 3d6+2+ STR Modifier Blunt |
Overpower : Spend 1 Might to additionally knock the target of Shield Bash Prone, Or cause the target to additionally be Dazed until the end of their next turn, Or add +2 to this Shield Bash’s Attack Roll, Or add +2 to Shield Bash’s Damage Roll.
Critical Hit : Critical Hits with shield bash always cause Large or Smaller Creatures to become Dazed until the end of their Next Turn.