Resting and Sleeping

Resting

Resting allows creatures to regain Resource Points and to recover from strenuous activity. Resting requires at least one hour. Every hour spent resting replenishes 1 point in each Attribute Resource Pool.

Creatures can regain HP while resting but cannot recover from wounds.

Hit points regenerate at a rate of 1+ Constitution Modifier HP per hour spent Resting.

If a creature is interrupted during their rest before the hour is complete, they may finish the remaining rest time when they are no longer in danger, to gain the full benefit of an hour's rest.

Sleeping

Sleeping allows creatures and players to heal wounds and regain the use of some spells and abilities. Sleeping requires 8 hours to recover from 1 wound and to fully refill all resource pools. Some Creatures can Sleep or Meditate for shorter times, or complete a ritual to refresh specific attribute resource pools.

If a creature is interrupted during their “sleep” before the hour is complete, they may finish the remaining sleep time when they are no longer in danger, to gain the full benefit of an hour's sleep.