Psychic Blast

A Area Spell Attack that deals Psychic Damage to anything that gets too close.

Tier II - Outsider - Witchcraft

A Area Spell Attack that deals Psychic Damage to anything that gets too close.

Spell Tier II
Action Type Action 
Mana Cost 2
Range 2 Meter Blast
Requirements 1 Free Hand
Sustain No
Spell Traits Audible, Visible

Effect : Target any creatures within Range(2 Meter Blast, centered on the caster). Creatures in the Area Must Roll an Intellect Saving Throw, the DC is equal to the Caster’s Spell Save DC.

Fail: Creatures that Fail the saving throw are dealt 3d6 Psychic Damage.

Pass: Creatures that Pass on the saving throw are dealt half the above Damage.

Overpower : The Caster can spend 1 additional Mana to increase the Range of this Spell by 1 Meter,

Or increase DC for this Spells Saving Throw by 2,

Or add 1d6 Psychic Damage to the Fail Effect of this Spell.