Pox
A Single Target Spell that Potentially causes the creature to become affected by one of a selection of minor curses.
Tier I - Underworld - Witchcraft
Cause someone to suffer the effects of your Pox, a minor curse with a variety of side possible effects.
| Spell Tier | I |
|---|---|
| Action Type | Action |
| Mana Cost | 1 |
| Range | 10 Meters |
| Requirements | Voice, 1 Free Hand |
| Sustainable | No |
| Spell Traits | Audible |
Effect: Choose a creature within range. That creature Must Roll a Wisdom Saving Throw, The DC is equal to the Caster’s Spell Save DC.
Failure: If the creature fails the Saving Throw they receive the Pox of the casters choosing until they Save against its effect.
Saving: Creatures suffering from a Pox can Roll a WIS saving throw at the end of each of their turns. If they succeed, they immediately end the effects of this spell on themselves.
Choose a Pox from the options below.
| Pox | Effect |
|---|---|
| Bad Luck | The creature receives -1 to all d20 Rolls. |
| Clumsiness | The creature Critically Fails and drops all held items if it rolls a 1-5 on the d20 while making any physical Skill Rolls or Attacks. |
| Daftness | The creature receives -4 to Insight and all Mental Skill Rolls. |
| Weariness | The Creature has its Maximum Stamina Reduced by 2(to a minimum of 1). |
Success: Creatures that succeed on the Saving Throw are unaffected.
Overpower: The Caster may spend 1 additional Mana to:
Increase the Range of this spell by 5 Meters,
Or
Increase the DC to resist this instance of the Spell’s Effect by 2,
Or
Increase the Pox’s numerical effect by a factor of 1,
Or
Add an additional curse to the same creature,
Or
Place the same pox on an additional creature within range.