Phantom Feet

Creates a false trail for trackers to follow.

Tier I - Abjuration - Spell

Creates a false trail for trackers to follow.

Spell Tier I
Action Type Action
Mana Cost 1
Range 5 Meters
Requirements Voice and 1 Free Hand
Sustain No
Spell Traits Audible, Visible

Description: You create two foot, paw or boot shaped energy constructs with the ability to walk long distances.

Effect: At your command, Phantom Feet will march at a pace of 6 Meters per round in the direction of your choice for 5 + Caster’s Caster Modifier Minutes, creating tracks in the ground along the way. Phantom Feet will avoid obvious obstacles and hazards and are considered to be self guided. Phantom Feet cannot deal harm or make Attacks.

Overpower: The caster can spend an additional Mana to increase the Duration of this spell by 5 Minutes, Or increase the marching pace of the Phantom Feet by 2 Meters per Round,

Or add 1 additional set of Phantom Feet to this Casting of the Spell.