Part the Heavens
Deals a Large amount of holy damage in a long Beam. Only usable outdoors.
Tier III - Heavenly - Invocation
Deals a Large amount of holy damage in a long Beam. Only usable outdoors.
Invocation Tier | III |
---|---|
Action Type | Action |
Faith Cost | 3 |
Range | 20 Meters |
Area | 1 Meter Wide, 10 Meter Long Beam |
Requirements | Outdoors, Voice and 1 Free Hand |
Sustain | No |
Traits | Visible, Audible |
You summon a holy ray of light from the heavens with the holy power of Faith, destroying the unbelievers.
Effect: Designate a 1 Meter Wide area within Range. All creatures in the area must roll a Dexterity Saving Throw. The DC is equal to the Caster’s Spell Save DC.
Creatures that Fail the Saving Throw are dealt 4d10 Holy Damage.
Creatures that Pass the Saving Throw are dealt half the above Damage.
Overpower: The caster can spend 1 additional Faith to Overpower this Invocation and Increase its Range by 10 Meters,
Or Increase the Beam Width by 1 Meter,
Or Increase the Beam Length by 10 Meters,
Or Increase the DC to resist this instance of this Invocation’s effect by 2,
Or Increase the Damage this Invocation deals by 1d10.