Orcs

Orcs are a sturdy bipedal gobloid with thick cranial bones and oversized canines or tusks, depending on their subspecies. They have pointed ears and muscular bodies with a low body fat average. Their skin, hair and eye colors vary depending on their subtype.

Orcs

Medium / Gobloid / Biped

Description

Orcs are a sturdy bipedal gobloid with thick cranial bones and oversized canines or tusks, depending on their subspecies. They have pointed ears and muscular bodies with a low body fat average. Their skin, hair and eye colors vary depending on their subtype.

Subspecies

Select a Subspecies

Gray Orc

Classic Orc Subspecies

Medium / Gobloid / Biped

Average Height 224 cm
Average Weight 115 kg
Lifespan 55-75 Years
Age of Adulthood 13
Attribute Modifiers +2 STR
Movement Speed 6 Meters W
Movement Types Walking
Creature Size / HP Die Type Medium / d8
Languages Gobrik and Uman

Description

Gray Orcs are the most plentiful variety of Orc. They have a rich nomadic culture that thrives on battle and confrontation. They typically have grayish or greenish skin and more pronounced canines. Their eyes are usually orange, yellow or green and their hair is almost universally dark shades and wavy.

Traits

Big Boned

Increase your Wound threshold by +5 HP.

Savage

Gain a miscellaneous +2 to Survival Skill Rolls.

Gain Training with a Common Weapon Type of your Choice.

You can Critical Hit on a 19 or 20 on Attacks with that chosen Weapon Type.

Wild

It is said that “only a fool would attempt to contain a gray orc against their will”.

Add a Destiny Die to all Athletics Skill Rolls made to break or escape restraints of any kind.

Abilities

Fangs/Tusks

Gain a miscellaneous +2 on all Intimidation Skill Rolls when fangs/tusks are visible.

Damage Damage Types Range Traits
1d4+2 Puncture 1 Meter Natural Weapon

Pale Orc

Subterranean Orc Subspecies

Medium / Gobloid / Biped

Average Height 224 cm
Average Weight 115 kg
Lifespan 55-75 Years
Age of Adulthood 13
Attribute Modifiers +2 CON
Movement Speed 6 Meters W
Movement Types Walking
Creature Size / HP Die Type Medium / d8
Languages Gobrik and Uman

Description

Pale Orcs live in the vast underground tunnels and chambers of their realms. Many pale orcs strike fear into the hearts of all that see their ghostly figures. They have pale grayish skin and large pronounced eyes that are usually pale blue or gray. Their hair is usually various shades of gray, white or black.

Traits

Big Boned

Increase your Wound threshold by +5 HP.

Night Vision

You can see in low light conditions or total darkness. When viewing things in total darkness you see in greyscale and cannot discern color.

Light Sensitive: You gain -2 to all Actions in Bright Lighting Conditions.

Rock Climbers

Pale orcs are typically excellent climbers, a necessary adaptation for the twisted crags and tunnels they call home. Considered to have Advantage on Athletics Skill Rolls made to Climb.

Abilities

Fangs/Tusks

Gain a miscellaneous +2 on all Intimidation Skill Rolls when fangs/tusks are visible.

Damage Damage Types Range Traits
1d4+2 Puncture 1 Meter Natural Weapon

Soot Orc

Industrious Orc Subspecies

Medium / Gobloid / Biped

Average Height 224 cm
Average Weight 115 kg
Lifespan 55-75 Years
Age of Adulthood 13
Attribute Modifiers +2 DEX
Movement Speed 6 Meters W
Movement Types Walking
Creature Size / HP Die Type Medium / d8
Languages Gobrik and Uman

Description

The kingdoms of soot orcs are all heavily industrialized. They delight in the creation of powerful and devastating machines and make sure to pass on their knowledge to their descendants. Soot Orcs have dark skin pigments and bright green, yellow or orange eyes and their hair is typically thick, dark and wavy.

Traits

Big Boned

Increase your Wound threshold by +5 HP.

Black Thumb

Gain a miscellaneous +2 to Fine Motor Skills Rolls. You can Repair and Maintain Armor and Weapons without the aid of a Toolkit. You still need a fire to repair metal Weapons and armor.

Burn Resistant

Soot orcs have had so many generations of serious burns their bodies have begun to evolve to compensate for the intense heat of their forges. You are considered to be Resistant to Burn Damage(receive half the damage when dealt damage of that type).

Abilities

Fangs/Tusks

Gain a miscellaneous +2 on all Intimidation Skill Rolls when fangs/tusks are visible.

Damage Damage Types Range Traits
1d4+2 Puncture 1 Meter Natural Weapon

Warborn Orc

War-like Orc Subspecies

Medium / Gobloid / Biped

Average Height 224 cm
Average Weight 115 kg
Lifespan 55-75 Years
Age of Adulthood 13
Attribute Modifiers +2 STR
Movement Speed 6 Meters W
Movement Types Walking
Creature Size / HP Die Type Medium / d8
Languages Gobrik and Uman

Description

Warborn Orcs are committed as a society to live and die by the sword. They believe in rigid Codes of Honor and revel in victory in battle. Most if not all Warborn orc kingdoms remain in a constant state of war and celebrations of battle and victory.

Big Boned

Increase your Wound threshold by +5 HP.

Militaristic Society

Gain training in a Military Weapon, Armor or Shield Type of your Choice. You may gain a Warrior Archetype at -1 XP Cost.

Weapon Instincts

Warborn orcs tend to instinctively know how to use most melee and ranged weapons they come across. Spending 10 or more minutes with a new weapon allows you to become trained in its use. If the weapon is extremely foreign, advanced or alien then you must also succeed on an Investigations Skill Roll with a DC established by the Narrator to be considered trained in its use.

Abilities

Fangs/Tusks

Gain a miscellaneous +2 on all Intimidation Skill Rolls when fangs/tusks are visible.

Damage Damage Types Range Traits
1d4+2 Puncture 1 Meter Natural Weapon