Mighty Rejection

Attempt to cause an enemy’s attack to miss due to a powerful reaction.

Attempt to cause an enemy’s attack to miss due to a powerful reaction.

Maneuver Tier II
Action Type Reaction
Stamina Cost 1
Range Melee Weapon Range
Prerequisites Attacked or targeted by a spell from an enemy you can see
Sustain No

Effect : When you are targeted by a Ranged, Melee or Spell Attack you may activate this maneuver to make a Athletics Skill Roll or Melee Attack Roll. If your combined roll exceeds your target’s AC, that creature suffers a -2 Penalty to their next Attack Roll.

When you are targeted by a Spell or Maneuver you may activate this maneuver to make a Athletics Skill Roll or Melee Attack Roll. If your combined roll exceeds your target’s AC, You cause the DC for that spell or maneuver to be reduced by 2. This maneuver should always be activated before the attack or spells effects or damage are shared.Overpower : Spend an additional Focus to Overpower this Maneuver to increase the Attack Roll Penalty or Spell/Maneuver DC reduction this maneuver imposes by 1, Or add +2 to your skill/attack roll made for this maneuver.