Micromancy
Elementalism - Fleshmancy Ability The ability to control and manipulate microscopic organisms.
Flesh - Elementalism
XP Cost: 2 Prerequisites: Fleshmancy
Action Type(s) | Motion, Action |
---|---|
ARP Cost | 2 (Motions Excluded) |
Range | 10 Meters |
Requirements | 1 Free Hand |
Sustain | 1 ARP |
Traits | Visible, Audible |
You can Eliminate Viruses in creatures with which you come into contact.
Using a Motion: You can suppress the effects of any Microscopic Effect, such as a Viral or Fungal Infection.
Fever Sprites: Expend an Action to Remove all Traces of a Single Viral or Fungal infection in a Creature within Range.
Sustaining: Sustaining this ability allows the viral suppression effect of this ability to persist until this ability is no longer being sustained.
Overpower: You can spend an additional Resource Pool Point to Remove an Additional Viral or Fungal Infection from the Initial Target,
Or Remove an Viral or Fungal Infection from 1 Additional Creature within Range.