Mantissarians
Mantissarians resemble an oversized bipedal praying mantis. They even have similar chitin colorations, such as: greens, yellows, tans, browns, blues, whites and violets. Their eyes are exceptionally large and are often pitch black except where the light reflects on the edges of their many facets.
Medium / Insectoid / Biped
Description
Mantissarians resemble an oversized bipedal praying mantis. They even have similar chitin colorations, such as: greens, yellows, tans, browns, blues, whites and violets. Their eyes are exceptionally large and are often pitch black except where the light reflects on the edges of their many facets. They possess two oversized arms that end in large mantis claws. Just below that set of arms they have a smaller set of arms, complete with grasping appendages. They have two sturdy insectoid legs of which they stand upon. When interacting with other species mantissarians often position their antenna above or around their eyes and intentionally move them while speaking to help convey emotion
Society
A loner style insectoid species. They are not known to congregate in large numbers and often adopt hermit, trapper, hunter and mercenary lifestyles. They were feared in the insect kingdom and remain fearsome to this day.
Loner Society
Mantissarians suffer from an ineptitude in social situations but excel at self sustaining.
-2 penalty to Insight Skill Rolls but gain +2 to Survival Skill Rolls.
Subspecies
Choose a Subspecies
Great Mantissarian
Praying Mantis-like Subspecies
Medium / Insectoid / Biped
Average Height | 210 cm |
---|---|
Average Weight | 110 kg |
Lifespan | 20-40 Years |
Age of Adulthood | 7 |
Attribute Modifiers | +2 STR or +2 CON |
Movement Speed | 6 Meters W |
Movement Types | Walking |
Creature Size / HP Die Type | Medium / d8 |
Languages | Chiterin and Uman |
Description
Great Mantissarians are renowned for their uncanny strength. They are highly sought after by militaries and mercenary groups.
Traits
Superior Vision
+2 to Perception Skill Rolls. Decrease Targeted Attack Penalties by 1.
Insectoid Strength
Gain a miscellaneous +2 to Athletics Skill Rolls and Grapple Rolls.
Exoskeleton III
Covered in a semi-flexible, chitinous hide that protects internal organs. No internal bones which has pros and cons.
Cannot Wear Heavy Armor.
Pros: considered to have Resistance to Fall Damage and always reduce a number of fall damage dice equal to their constitution modifier to 1.
Cons: limbs are much easier to sever than other humanoids since a targeted attack would only need to penetrate Flesh rather than both Flesh and Bone. Severed Limbs regrow in 1-4 days.
AC Bonus | DEX Saving Throw Bonus | Armor Points | Item Traits |
---|---|---|---|
3 | 2 | 12 | Natural Armor |
Abilities
Mantis Claws
All Mantissarians possess a pair of large mantis claws that many use as their first and last weapon in a fight.
Damage | Damage Types | Range | Traits |
---|---|---|---|
1d8+2 | Slash | 2 Meters | Natural Weapon, Grapple Weapon |
Sliver Mantissarian
Orchid Mantis-like Subspecies
Medium / Insectoid / Biped
Average Height | 210 cm |
---|---|
Average Weight | 110 kg |
Lifespan | 20-40 Years |
Age of Adulthood | 7 |
Attribute Modifiers | +2 STR or +2 DEX |
Movement Speed | 6 Meters W |
Movement Types | Walking |
Creature Size / HP Die Type | Medium / d8 |
Languages | Chiterin and Uman |
Description
Great Mantissarians are renowned for their uncanny speed and precision. They are highly sought after by assassin guilds, militaries and mercenary groups.
Traits
Superior Vision
+2 to Perception Skill Rolls. Decrease Targeted Attack Penalties by 1.
Insectoid Speed
Gain a miscellaneous +2 to Movement Speed and Initiative Rolls.
Exoskeleton III
Covered in a semi-flexible, chitinous hide that protects internal organs. No internal bones which has pros and cons.
Cannot Wear Heavy Armor.
Pros: considered to have Resistance to Fall Damage and always reduce a number of fall damage dice equal to their constitution modifier to 1.
Cons: limbs are much easier to sever than other humanoids since a targeted attack would only need to penetrate Flesh rather than both Flesh and Bone. Severed Limbs regrow in 1-4 days.
AC Bonus | DEX Saving Throw Bonus | Armor Points | Item Traits |
---|---|---|---|
3 | 2 | 12 | Natural Armor |
Abilities
Mantis Claws
All Mantissarians possess a pair of large mantis claws that many use as their first and last weapon in a fight.
Damage | Damage Types | Range | Traits |
---|---|---|---|
1d8+2 | Slash | 2 Meters | Natural Weapon, Grapple Weapon |