Leaping Strike
You use a burst of Stamina to make a Melee Attack after a Successful Jump.
You use a burst of Stamina to make a Melee Attack after a Successful Jump.
Maneuver Tier | I |
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Action Type | Motion |
Stamina Cost | 1 |
Range | Melee Weapon Range |
Prerequisites | Successful Jump this Turn |
Sustain | No |
Effect : You may make a single Melee Attack Roll Vs a Creature within Range at the end of a Jumping Movement. You may add +1 damage for each Meter you successfully jumped this turn to the Damage Roll for this Attack.
Overpower : Spend 1 additional Stamina to Overpower this Maneuver and add +2 Damage to the Damage Roll on this maneuver’s Attack, Or Add +2 to Hit on this maneuver’s Attack.