Information Age - Thrown Weapons
A collection of all Thrown Weapon Types available in the Information Age.
Table of Thrown Weapons
Thrown weapons are weapons defined by their need to be thrown, flung, slung or hurled by creatures in order to inflict damage or effects to others.
Weapon | Description | Hands | Damage Die / Dice | Damage Type | Range | Ammo | Item Traits | Cost |
---|---|---|---|---|---|---|---|---|
Bola | Weighted balls at the ends of interconnected chords, used to grapple creatures at range. | 1 | 1d6 + STR or DEX Modifier | Blunt | 1+ M | Bolas | Uncommon, Crafted, Thrown, Quick Reload, Quiet, Grappling, Recoverable | 5 Dollars |
Throwing Knife | Knives custom made and weighted to be thrown reliably. | 1 | 1d4 + STR or DEX Modifier | Puncture | 1+ M | Throwing Knives | Common, Forged, Thrown, Quick Reload, Quiet, Recoverable | 5 Dollars |
Kunai | Knives custom made and weighted to be thrown reliably, with a small loop at the pommel for easy grabbing. | 1 | 1d4 + STR or DEX Modifier | Puncture | 1+ M | Kunai | Uncommon, Forged, Thrown, Quick Reload, Quiet, Recoverable | 5 Dollars |
Javelin | A small hand spear, designed and weighted to be thrown, range can be extended by an atlatl. | 1 | 1d6 + STR or DEX Modifier | Puncture | 10+ M | Javelins | Common, Antique, Crafted, Thrown, Quick Reload, Quiet, Recoverable | 7 Dollars |
Throwing Ax | A small hand ax, designed and weighted to be thrown. | 1 | 1d6 + STR or DEX Modifier | Slash | 1+ M | Throwing Axes | Uncommon, Forged, Thrown, Quick Reload, Recoverable | 8 Dollars |
Chakram | Metal ring shaped blades with a sharpened outer edge and dull inner edge, designed to be thrown. | 1 | 1d6 + STR or DEX Modifier | Slash | 10+ M | Chakrams | Uncommon, Forged, Thrown, Quick Reload, Recoverable | 6 Dollars |
Shuriken | Small star shaped blades with a hole in the center for easy grabbing and storage, designed and weighted to be thrown. | 1 | 1d4 + STR or DEX Modifier | Slash | 1+ M | Shuriken | Uncommon, Forged, Thrown, Quick Reload, Quiet, Recoverable | 4 Dollars |
Stone | Small aerodynamic stones. | 1 | 1d4 + STR or DEX Modifier | Blunt | 1+ M | Stones | Common, Thrown, Quick Reload, Quiet, Recoverable | 1 Dollar |
Burn Bottle | A bottle of alcohol or fuel with a rag stuffed in the top, lit ablaze before being thrown. Requires a Motion to prime. | 1 | 2d6 | Burn | 1+ M (1 Meter Blast) | Burn Bottles | Uncommon, Fragile, Thrown, Quick Reload, Single Use | 12 Dollars |
Ceramic Grenade | A small ceramic jar, stuffed with black powder, stones and lit using a fuse. Requires a Motion to prime. | 1 | 3d4 + 2 | Kinetic | 1+ M (1 Meter Blast) | Ceramic Grenade(½ lb. Ceramic and 1 lb. Black Powder, wick) | Uncommon, Antique, Thrown, Loud, Impact I, Single Use | 40 Dollars |
Iron Grenade | A small ball of wrought or cast iron, filled with black powder and lit using a fuse. Requires a Motion to prime. | 1 | 3d6 + 2 | Kinetic | 1+ M (1 Meter Blast) | Iron Grenade(½ lb. Shaped Iron and 1 lb. Black Powder, wick) | Uncommon, Antique, Thrown, Forged, Loud, Impact II, Single Use | 60 Dollars |
Dynamite Stick | A stick of dynamite with a quick burning fuse. Requires a Motion to prime. | 1 | 3d10 + 4 | Kinetic | 1+ M (1 Meter Blast) | Dynamite Stick, Detonator, Fuse | Uncommon, Thrown, Planted, Loud, Impact III, Single Use | 120 Dollars |
C4 Plastic Explosives | A brick of C4 with a rado detonator.. Requires a Motion to prime. Requires a Motion to Detonate within 100 Meters. | 1 | 4d10 + 10 | Kinetic | 1+ M (3 Meter Blast) | Plastic Explosive, Detonator, Fuse | Rare, Military, Thrown, Planted, Loud, Impact III, Single Use | 400 Dollars |
Fragmentation Grenade | A modern grenade with sections that fragment and disperse shrapnel when it detonates. Requires a Motion to prime. | 1 | 5d8 + 5 | Kinetic | 1+ M (1 Meter Blast) | Grenade Casing, Fuse, Detonator, High Explosive | Rare, Military, Manufactured, Thrown, Loud, Impact III, Single Use | 220 Dollars |
Flash-Bang Grenade | A modern grenade that generates a harmless yet blinding and deafening flash. Requires a Motion to prime. | 1 | 1d10 + 5 | Non Lethal | 1+ M (1 Meter Blast) | Grenade Casing, Fuse, Detonator | Rare, Military, Manufactured, Thrown, Loud, Single Use, Blinding, Deafening | 250 Dollars |
Anti-Personnel Mine | A modern mine with sections that fragment and disperse shrapnel when it detonates. Requires a Motion to prime. | 2 | 5d8 + 5 | Kinetic | 1+ M (1 Meter Blast) | Mine Casing, Fuse, Detonator, High Explosive | Rare, Manufactured, Military, Planted, Triggered(40 kgs or more of pressure), Loud, Impact III, Single Use | 220 Dollars |