Information Age - Picks
A collection of all Pick Type weapons available in the Information Age.
Picks
Picks are a type of weapon defined by their long handles and weighted piercing weapon heads. Heavier picks excel at biting into armor and hard surfaces.
Table of Picks
Weapon Type / Weapon Name | Description | Hands | Damage Die / Dice | Damage Type(s) | Range | Materials | Item Traits | Cost |
---|---|---|---|---|---|---|---|---|
Meat Hook | A butcher’s meat hook, designed to hang sides and quarters of butchered animals. | 1 | 1d4 | Puncture | 1 M | Metal | Common, Forged, Useful, Grapple Weapon | 2 Dollars |
Fire Poker | A common fire poker, there’s one beside every fireplace. | 1 | 1d6 P 1d4 B | Puncture or Blunt | 1 M | Metal | Common, Forged, Useful, Quick Strike | 2 Dollars |
Climber’s Pick | A small one-handed pick designed to aid climbers in icy conditions. | 1 | 1d6 | Puncture | 1 M | Metal | Common, Forged, Useful, Quick Strike | 5 Dollars |
Pickaxe | A common pickaxe for digging into earth and stone. | 2 | 1d6 | Puncture | 1 M | Wood, Metal | Common, Forged, Useful, Awkward, Armor Piercing I | 5 Dollars |
Mantis Claw Pick | A pick fashioned from the claw of a giant insect. | 1-2 | 1d8 | Puncture | 1 M | Chitin | Uncommon, Crafted, Beast Harvest, Armor Piercing I, Variable | 10 Dollars |
War Pick | A cruel military weapon, like a hammer stretched down into a single point, designed to penetrate armor. | 1-2 | 1d8 | Puncture | 1 M | Wood, Metal | Uncommon, Antique, Forged, Armor Piercing I, Variable | 50 Dollars |
Battlepick | A cruel military weapon, like a massive double headed hammer whose heads narrow to a single point, designed to penetrate armor. | 2 | 1d10 | Puncture | 1 M | Wood, Metal | Uncommon, Antique, Forged, Long, Awkward, Armor Piercing II | 100 Dollars |
Greatpick | A massive war pick too heavy for most mortals to wield. | 2 | 1d12 | Puncture | 1 M | Metal | Rare, Antique, Forged, Long Heavy, Awkward, Armor Piercing III | 200 Dollars |
Anchor & Chain | A massive anchor intended for large ships used as a melee weapon. | 2 | 1d12 | Blunt, Puncture | 2 M | Metal | Common, Antique, Forged, Long, Impact II, Armor Piercing II, Super Heavy, Awkward | 250 Dollars |
Boom Pick | A massive 2 handed war pick with a modified cannon mounted in its head. Activated upon impact. | 2 | 1d12 P + 2d6 + 2 K(when loaded) | Puncture+ Kinetic | 1 M | Metal | Rare, Antique, Forged, Long, Impact II, Armor Piercing I, Super Heavy, Awkward | 500 Dollars |
Steam Pick | A massive 2 handed war pick with a modified steam boiler mounted in its head. Activated upon impact. | 2 | 1d12 P + 1d6 + B | Puncture + Burn | 1 M | Metal | Rare, Antique, Forged, Long, Impact II, Armor Piercing I, Super Heavy, Awkward | 650 Dollars |
Shotgun Pick | An unholy melding of shotgun and warpick. Uses 12 Gauge Cartridge Shot. | 2 | 1d8 P or 3d6 K | Slash or Kinetic | 1 M Pick / 10 M Gun | Metal, Wood | Rare, Manufactured, Long, Standard Reload, Single Shot, Awkward, Heavy, Devastating II | 750 Dollars |
Pneumatic Pick | A metal pole containing a pressurizer and pneumatic powered pickaxe on one end. The pick rapidly deploys out 35 cm with incredible force when the device is activated. Requires a Motion to Turn On. Uses 1 Liter of Diesel per minute of operation. It immediately powers down when it runs out of fuel. | 2 | 2d8 P (On) 1d10 P (Off) | Puncture | 1 M | Metal | Rare, Manufactured, Mechanical, Awkward, Heavy, Armor Piercing III, Critacular II, Loud | 800 Dollars |
Drill Pick | A metal pole containing a battery and featuring a large power drill as its war pick. Requires a Motion to Turn On. Uses 1 PP10 Battery per minute of operation. It immediately shuts off when it runs out of power. | 2 | 2d8+2 P (On) 1d10 B (Off) | Puncture, Blunt | 1 M | Metal | Rare, Manufactured, Mechanical, Awkward, Heavy, Armor Piercing III, Devastating II, Loud | 950 Dollars |
Robo-Pick | An actuating robotic arm containing a battery, with a pickaxe on one end, allowing it to easily circumvent most shields. Requires a Motion to Turn On. Uses a PP10 Battery per hour of operation. It immediately shuts off when it runs out of power. | 2 | 2d8 P (On) 1d10 P (Off) | Puncture | 1 M | Metal | Rare, Manufactured, Mechanical, Awkward, Heavy, Armor Piercing III, Block Breaker | 1,000 Dollars |
Rocket Pick | A rocket enhanced war pick that can easily penetrate most armors. Requires a Motion to Turn On. Uses 1 Liter of Rocket Fuel per Minute of operation. It immediately powers down when it runs out of power. | 2 | 3d6+2 P (On) 1d12 P (Off) | Puncture | 1 M | Metal | Rare, Manufactured, Mechanical, Long, Awkward, Heavy, Loud, Armor Piercing III, Devastating II, Accurate | 1,500 Dollars |