Information Age - Hand-to-Hand Weapons
A collection of all Hand-to-Hand Type Weapons available in the Information Age.
Hand-to-Hand Weapons
Hand-to-Hand weapons are those that are wielded in close quarters and “unarmed” combat. They are defined by their ability to enhance the types of attacks and moves performed in fistfights.
Table of Hand-to-Hand Weapons
Weapon Type / Weapon Name | Description | Hands | Damage Die / Dice | Damage Type(s) | Range | Materials | Item Traits | Cost |
---|---|---|---|---|---|---|---|---|
Hand Wraps | Wraps added to the hands to protect them during a fistfight. | 1-2 | 1d4 + 1 | Blunt | 1 M | Cloth | Common, Crafted, Tiny, Concealable, Useful, Quick Strike | 5 Dollars |
Coin Roll(1) | A simple roll of 50 silver coins held in one's closed fists. | 1-2 | 1d4 +1 | Blunt | 1 M | Metal | Common, Forged, Tiny, Concealable, Useful, Quick Strike | 5 Dollars |
Brass Knuckle(1) | A cast brass knuckle, taboo in any fistfight. | 1-2 | 1d6 | Blunt | 1 M | Metal | Common, Forged, Tiny, Concealable, Equipment, Quick Strike | 10 Dollars |
Spiked Duster(1) | A forged metal knuckle duster with spikes protruding from the knuckles. | 1-2 | 1d4 +2 | Puncture | 1 M | Metal | Uncommon, Forged, Tiny, Equipment, Quick Strike | 25 Dollars |
Katar (Punching Dagger)(1) | A blade designed to be used via a punching motion, with a wide tapering blade and knuckle grip. | 1-2 | 1d6 | Puncture or Slash | 1 M | Metal | Uncommon, Forged, Quick Strike | 40 Dollars |
Light Armor Gauntlets(2) | A set of light armor gauntlets, adding some weight to one’s blows. | 1-2 | 1d6 | Blunt | 1 M | Metal or Leather | Common, Antique, Forged, Small, Equipment, Armor 2 | 50 Dollars |
Medium Armor Gauntlets(2) | A set of medium armor gauntlets, adding considerable weight to one’s blows. | 1-2 | 1d8 | Blunt | 1 M | Metal | Uncommon, Antique, Forged, Small, Equipment, Armor 3 | 75 Dollars |
Wrist Rings | A set of thick metal rings worn on one’s wrists and forearms. They add weight to each blow and allow the user to block with the rings. | 1-2 | 1d8 | Blunt | 1 M | Metal | Uncommon, Forged, Small, Equipment, Armor 4 | 80 Dollars |
Heavy Armor Gauntlets(2) | A set of heavy armor gauntlets, adding significant weight to one’s blows. | 1-2 | 1d8 +2 | Blunt | 1 M | Metal | Rare, Antique, Forged, Small, Equipment, Armor 4 | 120 Dollars |
Flintlock Gauntlet(1) | A gauntlet with a small flintlock pistol barrel attached. Features a modified flash pan that allows the weapon to fire on impact. Does not require lead shot, only powder and wadding. The blast generated by the firing of the weapon is highly effective at dealing damage at point blank range. | 1-2 | 1d6 B + 1d8 + 2 K | Blunt + Kinetic (when loaded) | 1 M | Metal | Uncommon, Antique, Forged, Small, Equipment, Armor 2, Loud, Single Shot, Slow Reload | 160 Dollars |
Steam Gauntlet(1) | A pair of heat resistant gauntlets with attached hoses that connect to a worn backpack steam boiler, allowing the user to blast their opponents with steam with each strike. | 1-2 | 1d8 B + 1d6 B | Blunt + Burn (when loaded) | 1 M | Metal | Rare, Antique, Forged, Medium, Equipment, Armor 2, Mechanical | 200 Dollars |
Gun Gauntlet(1) | An armored gauntlet and wrist guard that houses a concealed break action pistol. Uses .50 Cartridge Ammo. | 1-2 | 1d8 B +/or 3d4 K | Blunt plus/or 3d4 Kinetic (when loaded) | 1 M (Gauntlet) / 20 M (Gun) | Metal | Rare, Forged, Small, Equipment, Armor 2, Mechanical, Single Shot, Standard Reload | 380 Dollars |
Pneumatic Gauntlet | An armored gauntlet and wrist guard that houses a concealed pneumatic device. The device rapidly deploys a 20 cm steel rod when activated. Requires a Motion to Turn On. Uses 1 Liter of Diesel per minute of operation. It immediately powers down when it runs out of fuel. | 1-2 | 2d6 P (On) 1d8 B (Off) | Puncture, Blunt | 1 M | Metal | Rare, Manufactured, Mechanical, Armor 2, Critacular II, Heavy, Loud | 750 Dollars |
Robo- Gauntlets | A robotically enhanced armored gauntlet and wrist guard. Requires a Motion to Turn On. Uses a PP10 Battery per hour of operation. It immediately shuts Off when it runs out of power. | 1-2 | 2d6 P (On) 1d8 B (Off) | Puncture, Blunt | 1 M | Metal, Plastic | Rare, Manufactured, Mechanical, Armor 2, Impact II, Heavy, Block Breaker | 1,250 Dollars |
Drill Gauntlet | An armored gauntlet and wrist guard that covers the user's hand in a large power drill. Requires a Motion to Turn On. Uses a PP10 Battery per hour of operation. It immediately shuts Off when it runs out of power. | 1-2 | 2d8 P (On) 1d8 B (Off) | Puncture | 1 M | Metal, Plastic | Rare, Manufactured, Mechanical, Armor 2, Armor Piercing III, Heavy | 1,800 Dollars |