Industrial Age - Toolkits

Bundles of tools and supplies that allow the user to perform certain skills and actions that would be impossible without them.

Industrial Age - Toolkits

Toolkits

Every set of skills has a set of tools to match. Toolkits are bundles of tools and supplies made specifically for certain tasks and jobs. Each kit contains the list of tools provided as well as a multi-compartment canvas or leather case designed to house them. Having a toolkit allows the trained user to make certain skill checks that would normally be impossible without. 

Table of Toolkits

Toolkit Function Items Included Cost
Alchemist’s Toolkit Allows the user to create potions and poisons using their Apothecary Skill. Mortar and Pestle, Glass Alembic, Glass Vials, Clay Oven, Charcoal, Leather Bag 20 Dollars
Blacksmith’s Toolkit Allows the user to repair and craft armor and weapons using their Engineering or Fine Motor Skills. Blacksmith’s Anvil, Tongs, Smelter, 1 Pound of Copper, Tin and Iron, 1 Bolt of Leather, Leather Bag 30 Dollars
Burglar’s Toolkit Allows the user to pick and break locks and disable traps using their Fine Motor Skill. Lockpicks, Metal Files, Hand Drill, Pitons, Hammer, Spike, Copper Wire, Leather Bag 10 Dollars
Tanner’s Toolkit Allows the user to treat hides in order to craft and repair leathers. 5 Gallon Barrel, Animal Dung (50 lbs) Tanning Rack, Hunting Knife, Tanning Oil(2 Gallons) 5 Dollars
Calligrapher’s Toolkit Allows the user to create official documents and professional signage using their Fine Motor Skill. Cardstock (10 Pages) Paper (20 Pages) Parchment(50 Pages) Quill and Ink, Charcoal, Chalk, Razer Blade 10 Dollars
Cartographer’s Toolkit Allows the user to create accurate maps and surveys using their Navigation Skill. World Map, Local Map Parchment(50 Pages) Quill and Ink, Charcoal, Chalk 20 Dollars
Cobbler’s Toolkit Allows the user to repair and craft shoes and boots using their Fine Motor or Engineering Skills. Hammer, Tacks(100), Leather Bolt(5), Wood (5 kgs),  5 Dollars
Cook’s Toolkit Allows the user to create meals and feasts using their Apothecary Skill. Cast Iron Pot, Long Handled Cast Iron Pan, Kitchen Knife, Butcher’s Cleaver, Cutting Board, Flint, Tinder, Firewood(5 kgs), Charcoal(2 kgs) 5 Dollars
Dyer’s Toolkit Allows the user to dye clothing, fabrics and leathers using their Engineering or Fine Motor Skills. Common Pigments, Dying Barrel 2 Dollars
Enchanter’s Toolkit Allows the user to magically enchant items using their Arcane Skill and Enchantment Spells Mage Quill, or Pen, Papar(10) Pages. Chalk (1 kg), Charcoal (1 kg) 200 Dollars
Fletcher’s Toolkit Allows the user to maintain and repair Bows and Crossbows and create arrows using their Fine Motor Skill. Pocket Knife, Wood(5 kgs), Wax, Twine(25 meters)  5 Dollars
Gunsmith’s Toolkit Allows the user to create Black Powder and repair Black Powder Weapons using their Apothecary and Engineering Skills. Gun Oil, Sulfur, Saltpeter, Charcoal, Mortar and Pestle, Powder Horn, Cotton Wadding.  25 Dollars
Healer’s Toolkit Allows the user to perform first aid using their Medicine Skill. Bandages, Splints, Antiseptic Herbs, Numbing Herbs, Clotting Herbs 10 Dollars
Locksmith’s Toolkit Allows the user to to pick, break, and re-key locks using their Fine Motor Skill Lockpicks, Metal FIles, Hand Drill, Re-key Kit, Hammer, Spike, Key Cutter, Blank Keys   20 Dollars
Miner’s Toolkit Allows the user to extract minerals and ore using their Athletics Skill Pickaxe, Lantern-Helm, Wheelbarrow, Canvas Sack 5 Dollars
Navigator's Toolkit Allows the user to calculate their position and plot courses for long distance travel using their Navigation Skill World Map, Local Map, Compass 10 Dollars
Painter’s Toolkit Allows the user to create painted works of art using their Fine Motor Skill Brushes, Paints, Canvas, Parchment(10 Pages), Charcoal, Chalk 5 Dollars
Warrior’s Toolkit Allows the user to maintain and make minor repairs to melee weapons. Oil Flask, Metal File, Whet Stone, Cloth Rags(10) 10 Dollars
Scribe’s Toolkit Allows the user to create books, detailed notes and make complex calculations using their Fine Motor Skill Parchment(50 Pages), Quill and Ink, Charcoal, Chalk 5 Dollars
Sewer’s Toolkit Allows the user to repair and create clothing using their Fine Motor and Engineering Skills Cloth(10 square meters), Sewing Scissors, Thread (10, 25 meter spools), 5 pc. Sewing Needle Set 20 Dollars
Tinker’s Toolkit Allows the user to repair, damage, craft or alter machines and engineering using their Engineering and Fine Motor Skills Hammers, Wrenches, Nails, Bolts, Screws, Spare Parts(10 Pounds), Wood(20 Pounds), Hard Metals(5 Pounds) 30 Dollars