Industrial Age - Thrown Weapons
A collection of Thrown Weapons available in the Industrial Age.
Thrown weapons are weapons defined by their need to be thrown, flung, slung or hurled by creatures in order to inflict damage or effects to others.
Table of Thrown Weapons
Weapon | Description | Hands | Damage Die / Dice | Damage Type | Range | Ammo | Item Traits | Cost |
---|---|---|---|---|---|---|---|---|
Bolas | Weighted balls at the ends of interconnected chords, used to grapple creatures at range. | 1 | 1d6 + STR or DEX Modifier | Blunt | 1+ M | Bolas | Uncommon, Crafted, Thrown, Quick Reload, Quiet, Grappling, Recoverable | 5 Dollars |
Throwing Knives | Knives custom made and weighted to be thrown reliably. | 1 | 1d4 + STR or DEX Modifier | Puncture | 1+ M | Throwing Knives | Common, Forged, Thrown, Quick Reload, Quiet, Recoverable | 2 Dollars |
Kunai | Knives custom made and weighted to be thrown reliably, with a small loop at the pommel for easy grabbing. | 1 | 1d4 + STR or DEX Modifier | Puncture | 1+ M | Kunai | Uncommon, Forged, Thrown, Quick Reload, Quiet, Recoverable | 2 Dollars |
Javelins | A small hand spear, designed and weighted to be thrown, range can be extended by an atlatl. | 1 | 1d6 + STR or DEX Modifier | Puncture | 10+ M | Javelins | Common, Crafted, Thrown, Quick Reload, Quiet, Recoverable | 4 Dollars |
Throwing Axes | A small hand ax, designed and weighted to be thrown. | 1 | 1d6 + STR or DEX Modifier | Slash | 1+ M | Throwing Axes | Uncommon, Forged, Thrown, Quick Reload, Recoverable | 6 Dollars |
Chakrams | Metal ring shaped blades with a sharpened outer edge and dull inner edge, designed to be thrown. | 1 | 1d6 + STR or DEX Modifier | Slash | 10+ M | Chakrams | Uncommon, Forged, Thrown, Quick Reload, Recoverable | 6 Dollars |
Shuriken | Small star shaped blades with a hole in the center for easy grabbing and storage, designed and weighted to be thrown. | 1 | 1d4 + STR or DEX Modifier | Slash | 1+ M | Shuriken | Uncommon, Forged, Thrown, Quick Reload, Quiet, Recoverable | 2 Dollars |
Stones | Small aerodynamic stones. | 1 | 1d4 + STR or DEX Modifier | Blunt | 1+ M | Stones | Common, Thrown, Quick Reload, Quiet, Recoverable | 1 Dollar |
Fiery Cocktails | A bottle of alcohol or fuel with a rag stuffed in the top, lit ablaze before being thrown. Uses a Motion to prime. | 1 | 2d6 | Burn | 1+ M (1 Meter Blast) | Fiery Cocktails | Uncommon, Fragile, Thrown, Quick Reload, Single Use | 5 Dollars |
Ceramic Grenade | A small ceramic jar, stuffed with black powder, stones and lit using a fuse. Uses a Motion to prime. | 1 | 3d4 + 2 | Kinetic | 1+ M (1 Meter Blast) | Ceramic Grenade(½ lb. Ceramic and 1 lb. Black Powder, wick) | Uncommon, Thrown, Loud, Impact I, Single Use | 20 Dollars |
Iron Grenade | A small ball of wrought or cast iron, filled with black powder and lit using a fuse. Uses a Motion to prime. | 1 | 3d6 + 2 | Kinetic | 1+ M (1 Meter Blast) | Iron Grenade(½ lb. Shaped Iron and 1 lb. Black Powder, wick) | Uncommon, Thrown, Forged, Loud, Impact II, Single Use | 50 Dollars |
Dynamite Stick | A stick of dynamite with a quick burning fuse. Uses a Motion to prime. | 1 | 3d10 + 4 | Kinetic | 1+ M (1 Meter Blast) | Dynamite Stick, Detonator, Fuse | Rare, Thrown, Planted, Loud, Impact III, Single Use | 80 Dollars |