Ice Spike / Ice Spear
Forms and fires a frosty spike of ice.
Tier I - Evocation - Spell
Forms and fires a frosty spike of ice.
Spell Tier | I |
---|---|
Action Type | Spell Attack Action |
Mana Cost | 1 |
Range | 20 Meters |
Requirements | One Free Hand |
Sustai | No |
Spell Traits | Audible, Visible |
Description: A small circular pool of supercooled air and moisture forms 4 cm in front of your outstretched palm. After a moment a superhard spike of coldest ice begins to emerge from the pool, before being launched forth at incredible speed, leaving behind a trail of visibly chilled air.
Ice Spike: Roll a Ranged Magic Attack vs a single Target within Range.
Hit: Ice Spike deals 2d8 + Spellcasting Modifier Frost Damage.
Ice Spear: The caster can summon an Ice Spear via a Motion. Ice Spear deals 1d10 + Spellcasting Modifier Puncture Damage. Once Active, the caster can make melee attacks at a range of 2 Meters with the spell weapon via Melee Attacks Actions. They may add their spellcasting modifier + training to attack rolls and may add their spellcasting modifier to damage rolls made with this spell weapon. The caster can throw the spear up to a distance equal to the range of this spell. The Spear persists until the end of the caster’s next turn or until this spell is no longer being sustained.
Overpower: The Caster may spend 1 additional Mana to increase the Range of this Spell by 5 Meters,
Or increase the Frost damage dealt by this spell by 1d6.