Home Run Strike

You use a heave of might to strike an opponent with your weapon and send them hurling far away.

You use a heave of might to strike an opponent with your weapon and send them hurling far away.

Maneuver Tier III
Action Type Attack Action
Might Cost 3
Range Melee Weapon Range
Prerequisites Wielded 2 Hand Weapon, Target creature no more than 1 size category Larger
Sustain No

Effect : Make an Attack Action using an equipped 2 hand weapon vs a creature no more than 1 size category larger than yourself. You gain a +2 on this maneuver’s Attack and Damage Rolls.

If you Hit, Deal your Weapon’s Rolled Damage plus any Modifiers, and Throw the target a number of Meters equal to your STR Modifier + 1d4. The distance can be horizontal or vertical. Use 1 Meter of throw distance per meter thrown horizontally and 2 meters of throw distance per meter thrown vertically. The creature receives fall damage and is knocked prone as normal if they are thrown far enough vertically or off a ledge. Creatures can willingly fail the saving throw.

If you Miss, nothing happens.Overpower : Spend 1 additional Might to Overpower this Maneuver and Increase the bonus to hit with this Maneuver by +2, Or increase the Damage this maneuver deals by 5, Or Increase the throw distance of this maneuver by 2 meters.