Fool's Guard

Intentionally lower your guard to lure your opponent into a foolish advance.

You use a bit of your focus to intentionally lower your guard to lure your opponent into a foolish and predictable advance.

Maneuver Tier I
Action Type Action
Focus Cost 1
Range Melee Weapon Range
Prerequisites Wielded Melee Weapon
Sustain No

Effect : Activating Fool's Guard grants all enemies within Melee Range a Destiny Die on Attacks made against you until the start of your next turn.

In exchange if a creature makes a Attack Roll against you in your melee weapon range while Fool's Guard is active you are granted 1 additional Reaction and may use it to make a Triggered Attack Action with a Destiny Die added vs that creature. In addition to this, your critical Hit Range is increased by 2 while Fool's Guard is Active.

Overpower : Spend 1 additional Focus to Overpower this Maneuver and apply a miscellaneous +1 to your Fool's Guard Attack Rolls,

Or apply a miscellaneous +1 to your Fool's Guard Damage Rolls,

Or apply a miscellaneous +1 to your AC while Fool's Guard is Active.