Fate Reading
You make a precise Psychic Prediction about a Creature within Range. By making the prediction it drastically increases the chances of events within the prediction unfolding.
Tier II - Hedge - Witchcraft
You make a precise Psychic Prediction about a Creature within Range. By making the prediction it drastically increases the chances of events within the prediction unfolding.
Spell Tier | II |
---|---|
Action Type | Action |
Mana Cost | 2 |
Range | 10 Meters |
Requirements | Voice, 1 Free Hand |
Sustainable | No |
Spell Traits | Audible, Visible |
Effect :Target a Creature within Range and Roll a d6 to perform a Fate Reading, then use the Table below.
Roll | Prediction |
---|---|
1 | Tragedy - The creature receives +12 Damage of the same type the next time they receive Damage. |
2 | Clumsiness - The next Natural 1 or 2 the creature Rolls on a Physical Skill Roll and Attack Roll causes the Creature to drop all held items. |
3 | Death - The Creature Automatically Fails their 1st Death Saving Throw the next time they are forced to Roll Death Saving Throws. |
4 | Bad Luck - The Creature has -2 and Disadvantage on their next 3 d20 Rolls. |
5 | Feebleness - The Creature is Weakened until the end of their Next Turn. |
6 | Despair - The Creature is Stunned until the end of their Next Turn. |
That Creature must Roll a Wisdom Saving Throw, the DC is equal to the Casters Spell Save DC. If the Creature Fails, the Fate Reading comes True. If they Pass, there is no effect.
Overpower : The caster can spend 1 additional Mana to Increase the Range of this Spell by 5 Meters,
Or Increase the Spell Save DC for this Casting of the Spell by 2.