Fairy Visions

Potentially cause an illusion of the caster’s choice to temporarily enter the mind of a single creature.

Tier I - Faye - Witchcraft

Potentially cause an illusion of the caster’s choice to temporarily enter the mind of a single creature.

Spell Tier I
Action Type Motion
Mana Cost 1
Range 10 Meters
Requirements Voice and 1 Free Hand
Sustainable 1 Mana
Spell Traits Audible, Visible

Effect : Target a single creature within Range. That Creature must Roll and Pass a Wisdom or Intellect Saving Throw with a DC equal to the Casters Spell Save DC to perceive past the Illusion. If the Target Fails the Saving Throw, the caster generates a large (no more than 2 Meters in any direction) Mental Illusion of their description within the Mind of the Target until the end of the target’s next turn or until this spell is no longer being sustained. The Caster can Roll an Arcane or Fine Motor Skill Roll to attempt to make the Illusion appear as anything other than a generic example of what they described, the higher the Skill Roll the more convincing the portrayal. Mental illusions can have smells, tastes and sensations but cannot deal damage or cause pain.

Overpower : The Caster can spend 1 additional Mana to increase the Range of this Spell by 5 Meters, or add 2 to the DC for this Spells Saving Throw, or increase the Size of the Mental Illusion to Huge (no more than 4 Meters in any direction).