Druid’s Armor
Create or Incorporate powerful druid armor from animal remains.
Tier II - Druid Spell
Create or Incorporate powerful druid armor from animal remains.
Spell Tier | II |
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Action Type | Action |
Mana Cost | 2 |
Range | 1 Meter |
Requirements | Voice, 1 Free Hand, Medium or smaller Animal Remains or Hide |
Sustain | No |
Traits | Audible, Visible |
The caster causes the remains of an animal or beast to create or be incorporated into their suit of druid armor.
Effect: You target a small or larger creature sized remains of an Animal or Beast type creature and form it into your Druid Armor. The armor may take on whatever appearance the caster desires. The Armor functions as Fur, Chitin, Bone or Beast Hide Armor. The Armor is considered to be magical allowing you to wear it regardless of Armor Type. It cannot be Enchanted. You may only ever have one set of Druid’s Armor at any given time. If you cast this spell while you have another intact set of Armor, the first set reverts to the pelts, shells and skins from which it was formed and loses all magic. Each time you add a pelt, shell or skin to your druid’s Armor it has its Armor increased by 4 Armor Points to a maximum or 40 points gained overall.
Overpower: The caster can spend 1 additional Mana to increase the Range of this Spell by 5 Meters,
Or target an additional set remains of an animal within Range with the effect of this spell.