Dropkick Rider
Knock an enemy prone and possibly surf on them for a short distance.
Allows the user to knock an enemy prone and possibly surf on them for a short distance.
Maneuver Tier | II |
---|---|
Action Type | Attack Action |
Might Cost | 2 |
Range | Melee |
Prerequisites | None |
Sustain | No |
Effect : Make an Unarmed Attack vs an opponent within Range. If you Hit you deal 2d6 + STR or DEX Modifier Blunt Damage. Add 1 Damage for each meter moved prior to making this Attack.
Large or smaller creatures Hit by this Attack must Roll a Strength or Dexterity Saving Throw. The DC is equal to the initiator's Maneuver Save DC.
Fail : Creatures that Fail the Saving Throw are Knocked Prone and you may surf along the ground on their prone body for a number of meters up to your remaining Movement Speed + 2. You ignore Hazardous Terrain while riding an opponent this way. The prone opponent instead triggers all instanced of Hazardous Terrain and receives all damage or effects they might deal.
Pass : Creatures that Pass the Saving Throw are simply Knocked Prone.
Overpower : Spend 1 additional Might to add 2 to this Maneuver’s Attack Roll,
Or add 2 to the Damage Roll if this Maneuver’s Attack Hits,
Or Increase the movement distance of this Maneuver by 1 Meter.