Doppels

No one, not even the Doppels themselves know where they originally came from. Stories abound about fairies stealing babies and replacing them with a changeling child, but none of these wild claims have ever been substantiated.

Doppels

Medium / Variable / Biped

Description

No one, not even the Doppels themselves know where they originally came from. Stories abound about fairies stealing babies and replacing them with a changeling child, but none of these wild claims have ever been substantiated. Doppels resemble whatever humanoid species they choose to and may not even they know what their “natural state” would look like.

Society

Loners

Most Doppels have no memory of their parents and have no society or culture to speak of. They are so good at hiding and so comfortable doing so that they can’t even find each other most of the time. Because of this many Doppels develop an out for themselves mentality, and often have trouble relating to others due to their dubious nature.

Subspecies

Choose a Subspecies

Vagrant Doppel

Deceptive Doppelganger Subspecies

Medium / Variable / Biped

Average Height 180 cm
Average Weight 75 kg
Lifespan 90-120 Years
Age of Adulthood 18
Attribute Modifiers +2 CHA
Movement Speed 6 Meters W
Movement Types Walking
HP Die Type d8
Languages Your Choice and Uman

Description

Vagrant doppels have all learned the art of hiding in plain sight. They change faces almost as often as they change societal masks. For doppels this designation is more of a description of how that doppel hides rather than a reference to their heritage.

Traits

Aliases

Most Doppels have 1 or more Aliases they use more commonly or are more comfortable in that form. These Aliases usually are a way of expressing an aspect of their personality in a grandiose or exaggerated fashion. An alias is a name and persona different from the persons normal term of reference and mannerisms.

Choose an at least 1 Alias / additional personality for your doppel.

You gain Training in a Skill of your choice.

You may only use that Skill Training while in the chosen Alias / additional personality.

Many Masks

Doppels learn to deceive from an early age due to their unique nature.

Gain a miscellaneous +2 your Deception Skill.

Body Sculptor

When a doppel says they practiced making faces in the mirror as a child, they mean it more literally than most.

You gain a miscellaneous +2 to Fine Motor Skill Rolls made to use your Body Sculpting Ability.

Abilities

Doppelganger

You have the ability to alter your features as well as your hair, skin and eye colors and textures and can perfectly imitate any face you can currently see.

Mirror Visage: Using a Motion you can Mirror the features of another creature you can clearly see. The imitation is perfect in every way when performed this way, down to the last hair and freckle.

Body Sculpting: Using an Action you can mold your features as a sculptor would with clay, Using your Fine Motor Skill you can imitate or create any features you wish. Hair, skin and eye colorations can also occur at this time. The higher the resulting skill check the more convincing the portrayal.

When you alter your features via a Motion or Action you may only adjust your height 5 cm per plus one to your CON Modifier.

Abscondi Doppel

Stealthy Doppelganger Subspecies

Medium / Variable / Biped

Average Height 180 cm
Average Weight 75 kg
Lifespan 90-120 Years
Age of Adulthood 18
Attribute Modifiers +2 DEX
Movement Speed 6 Meters W
Movement Types Walking
HP Die Type d8
Languages Your Choice and Uman

Description

Abscondi doppels have all learned the art of stealth. They are seen only when they choose to be seen and you see who they want you to see. For doppels this designation is more of a description of how that doppel hides rather than a reference to their heritage.

Traits

Aliases

Most Doppels have 1 or more Aliases they use more commonly or are more comfortable in that form. These Aliases usually are a way of expressing an aspect of their personality in a grandiose or exaggerated fashion. An alias is a name and persona different from the persons normal term of reference and mannerisms.

Choose an at least 1 Alias / additional personality for your doppel.

You gain Training in a Skill of your choice.

You may only use that Skill Training while in the chosen Alias / additional personality.

Shadow Child

Doppels learn to hide from an early age due to their unique nature.

Gain a miscellaneous +2 your Stealth Skill.

Body Sculptor

When a doppel says they practiced making faces in the mirror as a child, they mean it more literally than most.

You gain a miscellaneous +2 to Fine Motor Skill Rolls made to use your Body Sculpting Ability.

Abilities

Doppelganger

You have the ability to alter your features as well as your hair, skin and eye colors and textures and can perfectly imitate any face you can currently see.

Mirror Visage: Using a Motion you can Mirror the features of another creature you can clearly see. The imitation is perfect in every way when performed this way, down to the last hair and freckle.

Body Sculpting: Using an Action you can mold your features as a sculptor would with clay, Using your Fine Motor Skill you can imitate or create any features you wish. Hair, skin and eye colorations can also occur at this time. The higher the resulting skill check the more convincing the portrayal.

When you alter your features via a Motion or Action you may only adjust your height 5 cm per plus one to your CON Modifier.