Armor, shields and clothing available in the Cyber Age.
Armor
Armor is worn to protect the wearer from harm. Most armor requires some training to wear properly. Most people don’t go around wearing visible armor these days, doing so will likely draw some amount of attention from the casual onlooker. Many types of clothing grant armor bonuses but are not considered to be armor by people who see it worn. Leather coats, jeans and sweaters are all examples of clothing that offer some amount of protection but are not viewed as anything other than clothing.
Light Armor
Light armors and shields weigh less and restrict movement less, allowing the wearers reduced protection but increased mobility and stealth.
Table of Light Armor Sets
Armor sets include Leg and Chest Armor and may also include Arm Coverings, but do not include Gauntlets, Boots or a Helmet.
Armor
Description
AC Bonus
Armor Points
Stealth Penalty
Materials
Item Traits
Cost
Polyfiber
Cheap artificial clothing options.
1
1
0
Polyfiber
Small,
Manufactured, Common,
Combustible,
10 Dollars
Cloth
Cotton and other natural fiber clothing options.
1
2
0
Cloth
Small,
Crafted,
Common,
Combustible
20 Dollars
Polycloth
Artificial clothing options.
2
4
0
Polycloth
Small,
Manufactured, Common,
Combustible,
20 Dollars
Fur
Fur clothing options.
2
5
0
Fur, Hide
Small,
Crafted,
Common,
Combustible
50 Dollars
Soft Leather
Soft leather clothing options.
3
5
0
Leather
Small,
Crafted,
Uncommon,
80 Dollars
Polyscreen Armor
Polyweave clothing with replaceable polyscreen plate inserts.
2
8
-1
Polyscreen Plates, Polycloth
Medium,
Manufactured, Uncommon, Combustible,
Slash Resist I
150 Dollars
Chitin Armor
Insect chitin reshaped and carved into armored plates.
4
10
-2
Chitin
Medium,
Crafted,
Uncommon,
Beast Harvest,
Slash Resist I
250 Dollars
Polymail
Super cut resistant polyweave mesh bodysuit.
4
12
-1
Reinforced Polyweave
Small,
Manufactured, Uncommon,
Slash Resist I
500 Dollars
Kevlar Armor Shirt
Impact resistant kevlar chest piece.
5
15
-2
Kevlar, Polyweave
Uncommon,
Medium, Manufactured,
Puncture Resist I
Impact Resist I
800 Dollars
Titanium Chainmail Armor Shirt
A shirt made of high quality treated titanium chainmail weave.
6
18
-2
Titanium Chainmail Weave
Rare,
Medium,
Forged, Manufactured,
Slash Resist I
2,500 Dollars
Spidersilk Armor
A rare suite of Spider Silk Weave Armor.
5
16
0
Spider Silk Weave
Small, Rare, Manufactured, Slash Resist I, Impact Resist I
5,000 Dollars
Table of Light Shields
Shield
Description
AC Bonus
Armor Points
Cover
Stealth Penalty
Materials
Item Traits
Cost
Pot Lid
A large, heavy, metal pot lid.
1
6
None
-1
Metal
Forged, Common, Medium, Equipment
20 Dollars
Sports Training Shield
A large padded shield made to resist the blunt impact of bodies.
1
8
None
-1
Polyweave, Polyfoam
Common, Medium, Manufactured, Equipment, Blunt Resist I
120 Dollars
Polymold Shield
A self defense shield made of 5 cm thick, industrial grade polymold.
1
8
None
-1
Polymold
Uncommon,
Manufactured,Medium, Equipment, Slash Resist I
200 Dollars
Polyscreen Shield
A self defense shield made of 3 cm thick, clear polyscreen.
2
8
None
-1
Polyscreen
Uncommon,
Manufactured,Medium, Equipment, Slash Resist I
450 Dollars
Concealed Umbrella Shield
A self defense shield made of kevlar weave and fashioned into the shape of an umbrella.
2
6
½ Cover
-1 (while open)
Kevlar, Titanium
Rare,
Manufactured, Medium, Collapsing, Equipment,
Puncture Resist I
Impact Resist I
1,500 Dollars
Medium Armor
Medium armors and shields are slightly thicker and heavier and require more skill to wear properly and more money to purchase. Very rarely worn by most folks these days and the major purchasers are mercenaries and wealthy eccentrics.
Table of Medium Armor Sets
Armor sets include Leg and Chest Armor and may also include Arm Coverings, but do not include Gauntlets, Boots or a Helmet.
Armor
Description
AC Bonus
Armor Points
Stealth Penalty
Materials
Item Traits
Cost
Kevlar Bodysuit
An interconnected bodysuit made of high quality kevlar.
7
20
-2
Kevlar
Common,
Medium, Manufactured,
Puncture Resist I
Impact Resist I
1,800 Dollars
Poly-Plate Armor
A bodysuit with thick poly-plate inserts.
7
25
-3
Polyweave, Polyplates
Uncommon,
Medium, Manufactured, Slash Resist I
2,000 Dollars
Titanium Chainmail Bodysuit
A bodysuit made of high quality treated titanium chainmail weave.
8
24
-2
Titanium Chainmail Weave
Uncommon, Medium,
Forged, Manufactured
Slash Resist I
3,000 Dollars
Ceramic Breastplate
A breastplate made of ultra-light, heat and impact resistant ceramic armor.
9
25
-2
Ultra-lightweight Ballistic grade Ceramic
Uncommon, Military,
Medium,
Forged, Manufactured,
Slash Resist I
Puncture Resist I
Impact Resist I, Burn Resist I
5,000 Dollars
Diamond Composite Armor
A suit of armor lined with a diamond dust composite material.
9
22
-2
Diamond Dust Composite Weave
Uncommon, Military,
Medium,
Forged, Manufactured, Slash Resist II
8,000 Dollars
Table of Medium Shields
Shield
Description
AC & Dex Save Bonus
Armor Points
Cover
Stealth Penalty
Materials
Item Traits
Cost
Kevlar Shield
A body-shaped Shield made of high quality kevlar.
2
12
½ Cover
-2
Kevlar, Titanium
Common,
Manufactured, Large,
Equipment,
Puncture Resist I
Impact Resist I,
1,200 Dollars
Riot Shield
A large, thick, clear Polyscreen Shield made for use during riots.
2
16
½ Cover
-2
Polyscreen
Uncommon,
Manufactured, Large,
Equipment,
Slash Resist I
Blunt Resist I
Puncture Resist I
Impact Resist I
1,500 Dollars
Ceramic Shield
A large plate of ultralight ballistic grade ceramics.
2
18
½ Cover
-2
Ultralight Ballistic grade Ceramic
Uncommon,
Forged,
Manufactured, Large,
Equipment,
Slash Resist I
Puncture Resist I
Impact Resist I, Burn Resist I
5,000 Dollars
Ballistic Shield
A heavy duty steel shield with reactive ballistic plates that activate upon impact.
3
22
½ Cover
-2
Steel, Micro Explosives
Rare,
Forged,
Manufactured, Large,
Equipment,
Slash Resist I,
Kinetic Resist I,
Puncture Resist I
Impact Resist II
15,000 Dollars
Energy Shield
A device capable of emitting a protective energy field in front of the user.
3
20
½ Cover
-1
Metal, Electronic Components
Rare,
Forged,
Manufactured,
Digital Device, Medium,
Mechanical, Equipment,
Impact Resist I,
Burn Resist I,
Electrical Resist I
50,000 Dollars
Heavy Armor
Heavy armor and shields are more cumbersome and expensive and require rigorous training to properly use them in battle. Rarely seen outside of major war zones or worn by anyone not directly on their way to one.
Table of Heavy Armor Sets
Armor sets include Leg and Chest Armor and may also include Arm Coverings, but do not include Gauntlets, Boots or a Helmet.
Armor
Description
AC Bonus
Armor Points
Stealth Penalty
Materials
Item Traits
Cost
Bomb Suit
A suit of armor made to increase the chances of survival for bomb squad personnel.
10
20
-4
Polyweave, Polyfoam, Kevlar
Rare,
Military,
Manufactured,
Large,
Equipment,
Puncture Resist I,
Blunt Resist I,
Impact Resist I,
Kinetic Resist II,
50,000 Dollars
Beast Leather
A suit of armor made from the thickest of beast leathers.
10
18
-3
Beast Leather
Collectors Item, Crafted,
Rare,
Medium,
Beast Harvest, Equipment,
Kinetic Resist I,
Slash Resist I,
Puncture Resist I,
60,000 Dollars
Shell Armor
A suit of armor made from the thick shells or armored beasts.
12
25
-6
Beast Shell
Collectors Item, Crafted,
Rare,
Large,
Beast Harvest, Equipment,
Puncture Resist I,
Slash Resist I, Impact Resist I, Burn Resist I, Electrical Resist I
80,000 Dollars
Shaped Ceramic Body Armor
A suit of shaped and reinforced ultralight ballistic ceramics.
11
30
-4
Ultralight Ballistic Ceramic
Rare,
Military,
Forged,
Manufactured, Medium,
Equipment,
Puncture Resist I,
Slash Resist I, Impact Resist I, Burn Resist I, Electrical Resist I
100,000 Dollars
Mechanized Armor
A suit made of steel, titanium and ceramic plates with an integrated power source and powered limb servos.
Rare,
Military,
Forged,
Manufactured, Large,
Mechanical, Digital Device, Equipment,
Blunt Resist I
Puncture Resist I,
Slash Resist I,
Kinetic Resist I,
Burn Resist I
Impact Resist II
250,000 Dollars
Shield Emitter Power Armor
A suit made of steel, titanium and ceramic plates with an integrated power source, powered limb servos and a series of Micro Shield Emitters.
Rare,
Military,
Forged,
Manufactured, Large,
Mechanical, Digital Device, Equipment,
Blunt Resist II
Puncture Resist II,
Slash Resist II,
Kinetic Resist I,
Impact Resist II,
Burn Resist II,
Electrical Resist I,
1,000,000+ Dollars
Table of Heavy Shields
Shield
Description
AC & Dex Save Bonus
Armor Points
Cover
Stealth Penalty
Materials
Item Traits
Cost
Ceramic Profile Shield
A profile shaped ultralight ceramic tower shield.
4
22
Full
-4
Ultralight Ceramics, Titanium
Uncommon, Forged,
Manufactured, Large,
Equipment,
Slash Resist II
Puncture Resist II,
Impact Resist I,
Burn Resist I
80,000 Dollars
Heavy Ballistic Shield
A heavy duty steel shield with reactive ballistic plates that activate upon impact.
4
25
Full
-5
Steel, Micro Explosives
Rare,
Forged,
Manufactured, Large,
Equipment,
Blunt Resist I,
Slash Resist I
Kinetic Resist I,
Puncture Resist I,
Impact Resist II
150,000 Dollars
Shield Maiden MIV
A robotic shield unit tasked with protecting an individual from harm.
4
28
Full
-8
Steel, Titanium, Computer Components
Rare,
Forged,
Manufactured, Large,
Deployable,
Digital Device,
Blunt Resist I,
Slash Resist I
Puncture Resist II,
Impact Resist III
200,000 Dollars
Energy Drop Shield
A deployable, energy shield wall that can be used as personal cover.
4
30
Full
-6
Polyscreen, Titanium, Computer Components
Rare,
Forged,
Manufactured, Large,
Mechanical,
Digital Device,
Deployable, Equipment,
Kinetic Resist I,
Puncture Resist I,
Blunt Resist I,
Slash Resist I
Impact Resist I,
Burn Resist I,
Electrical Resist I
250,000 Dollars
Clothing
Clothing is what most humanoid species wear to protect themselves from the elements or just for the sake of modesty. Typically made from fabrics and leathers and dyed various colors, every culture has their own style and technique.
Table of Clothing Sets
Clothing sets include a top and bottom garment. Their design, materials and coloration is largely up to the player or narrator that chose the set.
Item
Function
Item Traits
Materials
Cost
Cooling Clothes
Keeps the wearer comfortable in high temperature environments. Between 26 and 37 Degrees Celsius(80 and 100 Degrees Fahrenheit)
Common, Cooling, Equipment
Cloth
120 Dollars
Warming Clothes
Keeps the wearer comfortable in low temperature environments. Between 4 and -28 Degrees Celsius(40 and -20 Degrees Fahrenheit)
Common, Warming, Equipment
Loomed and Knitted Wool
220 Dollars
Extreme Conditions Clothes
Keeps the wearer comfortable in hazardous environments. Temperatures under -28 and over 37 Degrees Celsius(-20 and 100 Degrees Fahrenheit)
Uncommon, Life Support, Equipment
Knitted Wool, Fur, Leather, Hide, Cloth
350 Dollars
Costumes
Allows the wearer to take on a specific role or guise, often distorting or concealing their identity. Can be considered warming or cooling clothes.
Uncommon, Equipment
Varies
450 Dollars
Uniforms
Grants the wearer access to a specific group, mercenary band, or military and identifies them as a member to onlookers. Can be considered warming or cooling clothes.
Rare,
Uniform, Equipment
Cloth, Canvas, Leather, Fine Leather
800 Dollars
Stylish Clothes
Grants the wearer an additional Panache Point. Can be considered warming or cooling clothes.
Uncommon, Stylish, Equipment
Silk, Cloth, Fine Leather
880 Dollars
Fancy Clothes
Elevates the wearer’s perceived social status allowing them access to noble or high society events and engagements. Can be considered warming or cooling clothes.
Uncommon, Status Symbol, Equipment
Silk, Cloth, Fine Leather
1,500 Dollars
Table of Headwear
Item
Description
Effect / Ability
Item Traits
Materials
Cost
Cloth Hat
(Any Style)
Protects the wearers head from the elements and certain hazards.
Grants +1 Armor Point to the wearer.
Common,
Small,
Equipment
Cloth
40 Dollars
Felt Hat
(Any Style)
Protects the wearers head from the elements and certain hazards.
Grants +1 Armor Point to the wearer.
Uncommon,
Small, Status Symbol,
Equipment,
Felt
120 Dollars
Winter Hat
(Any Style)
Protects the wearers head from the elements and certain hazards.
Grants +2 Armor Points to the wearer.
Common,
Small,
Equipment
Polycloth, Stuffing
200 Dollars
Hard Hat
Protects the wearers head from the elements and certain hazards.
Grants +3 Armor Points to the wearer.
Uncommon,
Small,
Armor 3,
Equipment
Polymold
500 Dollars
Miner’s Helmet
Protects the wearers head from the elements and certain hazards.
Grants +3 Armor Points to the wearer and is equipped with a Flashlight that generates Dim Light in a 20 Meter Cone.
Uncommon,
Small,
Armor 3,
Equipment
Polymold
550 Dollars
Soldier’s Helmet
Protects the wearers head from the elements and certain hazards.
Grants +3 Armor Points to the wearer and is equipped with a Flashlight that generates Dim Light in a 20 Meter Cone.
Uncommon,
Small,
Military,
Armor 3,
Puncture Resist I,
Equipment
Polymold, Steel, Kevlar
1,000 Dollars
Table of Eyewear
Item
Description
Effect / Ability
Item Traits
Materials
Cost
Sunglasses
Allows the wearer to see clearly in Bright Lighting Conditions
Lowers wearers perceived Light Level by 1
Common,
Tiny,
Equipment
Metal or Polymold, Glass
80 Dollars
Safety Goggles
Protects the wearers eyes from low speed impacts and splashes.
Grants the wearer +1 Armor Point and grants Immunity to Toxic Blinding Effects while intact.
Common,
Armor 1,
Toxic Blinding Effect Immunity,
Equipment,
Small
Polymold
120 Dollars
Glasses
Allows the wearer to see clearly.
Allows living creatures with near or far sightedness to ignore the effects of their Quirk while this item remains equipped.
Common,
Tiny,
Equipment
Metal or Polymold, Glass
200 Dollars
Contacts
Allows the wearer to see clearly.
Allows living creatures with near or far sightedness to ignore the effects of their Quirk while this item remains equipped.
Common,
Tiny,
Equipment
Polymold Lense
200 Dollars
Welding Goggles / Mask
Protects the wearers eyes from Blinding Effects but lowers their perceived Light Level by 1.
Grants the wearer +1 Armor Point and Immunity to Bright Blinding Effects while intact
Protects the wearers head and body from the elements and certain hazards.
Grants +3 Armor Point to the wearer.
Uncommon,
Medium,
Flammable,
Armor 3,
Equipment
Leather or Polyweave, Kevlar
1,000 Dollars
Table of Chestwear
Item
Description
Effect / Ability
Item Traits
Materials
Cost
Polycloth Shirt
A fast fashion shirt made of cheap polycloth and poorly manufactured.
Grants +1 Armor Points to the wearer.
Small,
Common, Armor 1,
Equipment
Polycloth
5 Dollars
Linen Shirt
A warm weather shirt made of loomed natural linen.
Grants +1 Armor Points to the wearer.
Small,
Common, Armor 1,
Equipment
Linen (cotton)
20 Dollars
Wool Shirt
A cool weather shirt made of knitted wool.
Grants +1 Armor Points to the wearer.
Small,
Common, Armor 1,
Equipment
Wool
32 Dollars
Wool Sweater
A cold weather sweater made of knitted wool.
Grants +1 Armor Points to the wearer.
Small,
Common, Armor 1,
Equipment
Wool
42 Dollars
Fur Sweater
A cold weather sweater made of fur lined hides.
Grants +2 Armor Points to the wearer.
Small,
Common, Armor 2,
Equipment
Fur Lined Hide
85 Dollars
Soft Leather Shirt / Vest
A versatile and desirable form of chestwear that offers a small amount of protection and warmth.
Grants +2 Armor Points to the wearer.
Small,
Common, Armor 2,
Equipment
Soft Leather
160 Dollars
Fine Leather Shirt / Vest
A finely made and expensive top made of rich leather. Offers warmth, protection and perceived status.
Grants +2 Armor Points to the wearer.
Small,
Uncommon, Armor 2,
Status Symbol,
Equipment
Fine Leather
220 Dollars
Silk Shirt / Blouse
A soft and luxurious top made of loomed silk.
Grants +1 Armor Points to the wearer.
Small,
Uncommon, Armor 1,
Status Symbol,
Equipment
Silk
300 Dollars
Armored Shirt
A reinforced polyweave shirt designed for use by corporate security and militaries.
Grants +3 Armor Points to the wearer.
Small,
Uncommon,
Armor 3,
Status Symbol,
Equipment
Polyweave
800 Dollars
Spider Silk Shirt / Blouse
A rare and decadent top made of mechanically loomed spider silk.
Grants +3 Armor Points to the wearer.
Small,
Rare,
Armor 3,
Status Symbol,
Equipment
Spider Silk
2,800 Dollars
Table of Legwear
Item
Description
Effect / Ability
Item Traits
Materials
Cost
Polycloth Pants / Skirt
Quick fashion legwear. Inexpensive and poorly manufactured.
Grants +1 Armor Points to the wearer.
Small,
Common,
Armor 1,
Equipment
Polycloth
5 Dollars
Linen Pants / Skirt
Warm weather legwear made of loomed natural linen.
Grants +1 Armor Points to the wearer.
Small,
Common,
Armor 1,
Equipment
Linen (cotton)
20 Dollars
Wool Pants / Skirt
Cool weather legwear made of knitted wool.
Grants +1 Armor Points to the wearer.
Small,
Common,
Armor 1,
Equipment
Wool
28 Dollars
Poly Stretch Leggings
Cool weather stretchy legging made elastic polycloth.
Grants +1 Armor Points to the wearer.
Small,
Common,
Armor 1,
Equipment
Polycloth
30 Dollars
Wool Leggings
Cold weather leggings made of knitted wool.
Grants +1 Armor Points to the wearer.
Small,
Common,
Armor 1,
Equipment
Wool
42 Dollars
Fur Leggings
Cold weather leggings made of fur lined hides, practically an antique now.
Grants +2 Armor Points to the wearer.
Small,
Common,
Armor 2,
Equipment
Fur Lined Hide
150 Dollars
Tactical Pants / Skirt
Versatile legwear with extra pockets and reinforcement.
Grants +2 Armor Points to the wearer. Grants the wearer 4 Pouch / Pocket inventory slots. Each Pouch / Pocket can hold up to: 1 Medium Item, 4 Small Items or 8 Tiny Items.
Uncommon, Armor 2,
Equipment
Polyweave
200 Dollars
Soft Leather Pants / Skirt
A versatile form of legwear that offers a small amount of protection and warmth, beware of chafing.
Grants +2 Armor Points to the wearer.
Small,
Common,
Armor 2,
Equipment
Soft Leather
200 Dollars
Fine Leather Pants / Skirt
Finely made and expensive legwear made of rich leather. Offers warmth, protection and perceived status.
Grants +2 Armor Points to the wearer.
Small,
Uncommon, Armor 2,
Status Symbol,
Equipment
Fine Leather
250 Dollars
Silk Pants / Skirt
Soft and luxurious legwear made of loomed silk.
Grants +1 Armor Points to the wearer.
Small,
Uncommon, Armor 1,
Status Symbol,
Equipment
Silk
320 Dollars
Armored Pants / Skirt
Reinforced polyweave legwear designed for use by corporate security and militaries.
Grants +3 Armor Points to the wearer.
Small,
Uncommon,
Armor 3,
Status Symbol,
Equipment
Polyweave, Kevlar
800 Dollars
Spider Silk Pants / Skirt
Rare and decadent legwear made of mechanically loomed spider silk.
Grants +3 Armor Points to the wearer.
Small,
Rare,
Armor 3,
Status Symbol,
Equipment
Spider Silk
4,000 Dollars
Table of Belts and Bandoliers
Item
Description
Effect / Ability
Item Traits
Materials
Cost
Utility
Bandolier
A common polycloth chest cinch bandoleer with plenty of spacious pouches.
Grants the wearer 4 Pouch / Pocket inventory slots. Each Pouch / Pocket can hold up to: 1 Medium Item, 4 Small Items or 8 Tiny Items.
Manufactured, Common,
Small,
Equipment
Polycloth
150 Dollars
Kevlar Utility Bandolier
A kevlar chest cinch bandoleer with plenty of spacious pouches.
Grants the wearer 4 Pouch / Pocket inventory slots and +1 Armor Point. Each Pouch / Pocket can hold up to: 1 Medium Item, 4 Small Items or 8 Tiny Items.
Manufactured, Uncommon,
Armor 1,
Small,
Equipment
Kevlar
350 Dollars
Hoarder’s Utility Bandolier
A well made polycloth chest cinch bandoleer with extra spacious pouches.
Grants the wearer 6 Pouch / Pocket inventory slots. Each Pouch / Pocket can hold up to: 1 Medium Item, 4 Small Items or 8 Tiny Items.
Manufactured, Common,
Small,
Equipment
Polycloth
500 Dollars
Utility Belt
A Common polycloth waist cinch belt with plenty of spacious pouches.
Grants the wearer 4 Pouch / Pocket inventory slots. Each Pouch / Pocket can hold up to: 1 Medium Item, 4 Small Items or 8 Tiny Items.
Common, Manufactured,
Small,
Equipment
Polycloth
150 Dollars
Kevlar Utility Belt
A Kevlar waist cinch belt with plenty of spacious pouches.
Grants the wearer 4 Pouch / Pocket inventory slots and +1 Armor Point. Each Pouch / Pocket can hold up to: 1 Medium Item, 4 Small Items or 8 Tiny Items.
Uncommon, Manufactured,
Armor 1,
Small,
Equipment
Kevlar
350 Dollars
Hoarder’s Utility Belt
A well made polycloth chest cinch bandoleer with extra spacious pouches.
Grants the wearer 6 Pouch / Pocket inventory slots. Each Pouch / Pocket can hold up to: 1 Medium Item, 4 Small Items or 8 Tiny Items.
Manufactured, Common,
Small,
Equipment
Polycloth
500 Dollars
Table of Gloves
Item
Description
Effect / Ability
Item Traits
Materials
Cost
Winter Gloves
Protects the wearer’s hands from the elements and certain hazards.
Grants +1 Armor Point to the wearer.
Common,
Armor 1,
Warming,
Equipment,
Small
Polycloth
20 Dollars
Rubber Gloves
Protects the wearer’s hands from the elements and certain hazards.
Grants +1 Armor Point and Resistance to Electrical Damage to the wearer.
Common,
Small,
Armor 1,
Electrical Resist I,
Equipment,
Rubber
40 Dollars
Leather Gloves
Protects the wearer’s hands from the elements and certain hazards.
Grants +2 Armor Points to the wearer.
Common,
Small,
Armor 2,
Equipment,
Leather
150 Dollars
Dress Gloves
Protects the wearer’s hands from the elements and certain hazards.
Grants +2 Armor Points to the wearer.
Uncommon,
Small,
Armor 2,
Status Symbol,
Equipment,
Fine Leather
250 Dollars
Heavy Duty Work Gloves
Protects the wearer’s hands from the elements and certain hazards.
Grants +3 Armor Points to the wearer.
Common,
Small,
Armor 3,
Equipment,
Polyweave, Polydip
250 Dollars
Table of Boots & Shoes
Item
Description
Effect / Ability
Item Traits
Materials
Cost
Flip Flops
Protects the wearers feet from certain hazards.
Protects the soles of the wearers feet from wear and tear.
Common, Equipment,
Small
Polymold, Polyfoam
20 Dollars
Canvas Shoes
Protects the wearer’s feet from the elements and certain hazards.
Grants +1 Armor Point to the wearer.
Small,
Common,
Armor 1,
Equipment
Cloth
60 Dollars
Rubber Boots
A pair of Monochrome Rubber Boots that protect the wearer’s feet from the elements and certain hazards.
Grants +1 Armor Point and Resistance to Electrical Damage to the wearer.
Small,
Common,
Armor 1,
Electrical Resist I
Equipment
Rubber
100 Dollars
Leather Shoes
Protects the wearer’s feet from the elements and certain hazards.
Grants +2 Armor Points to the wearer.
Small,
Common,
Armor 2,
Equipment
Leather
250 Dollars
Dress Shoes
Protects the wearer’s feet from the elements and certain hazards.
Grants +2 Armor Points to the wearer.
Small,
Uncommon,
Armor 2,
Status Symbol,
Equipment
Fine Leather
400 Dollars
Leather Boots
Protects the wearers feet from the elements and certain hazards.
Grants +2 Armor Points to the wearer.
Common,
Small,
Armor 2, Equipment,
Small
Leather
300 Dollars
Dress
Boots
Protects the wearers feet from the elements and certain hazards.
Grants +2 Armor Points to the wearer.
Uncommon,
Armor 2,
Small,
Status Symbol, Equipment,
Fine Leather
500 Dollars
Steel Toe Boots
Protects the wearers feet from the elements and certain hazards.
Grants +3 Armor Points to the wearer.
Common,
Small,
Armor 3, Equipment,
Small
Leather, Steel
500 Dollars
Table of Backpacks
Item
Description
Effect / Ability
Item Traits
Materials
Cost
Light Backpack
Securely stores the users items and goods, designed to be carried on one’s back.
Grants the user the backpack inventory slots. Maximum capacity is 2 Large Items or an equivalent amount of smaller Items.
Medium,
Flammable, Equipment
Cotton Cloth
80 Dollars
Leather Backpack
Securely stores the users items and goods, designed to be carried on one’s back.
Grants the user the backpack inventory slots. Maximum capacity is 3 Large Items or an equivalent amount of smaller Items.
Equipment,
Medium
Leather, Cotton Cloth
250 Dollars
Duffle Bag
A large cylindrical shaped canvas bag, ideal for storing large amounts of clothing and small items.
Grants the user the backpack inventory slots. Maximum capacity is 4 Large Items or an equivalent amount of smaller Items.
Common,
Medium,
Equipment
Canvas
300 Dollars
Hiking Backpack
A sturdy and spacious backpack designed for long journeys,
Grants the user the Backpack inventory slots. Maximum capacity is 5 Large Items or an equivalent amount of smaller Items.
Travel Gear,
Common,
Medium,
Equipment
Polycloth
500 Dollars
Hoarder’s Backpack
An extra large backpack with additional pockets and storage spaces.
Grants the user the backpack inventory slot. Maximum capacity is 6 Large Items or an equivalent amount of smaller Items.