Combustion Age- High Skill Melee Weapons

A collection of High Skill Melee Weapons available in the Combustion Age.

Combustion Age- High Skill Melee Weapons

High Skill Melee Weapons

High skill melee weapons are defined by their high skill threshold. Most people cannot effectively wield high skill melee weapons. Only those with extreme talent or skill can master such weapons. 

Table of High Skill Melee Weapons

Weapon Type / Weapon Name Description Hands Damage Die / Dice Damage Type(s) Range Materials Item Traits Cost
Yo-Yo A length of string wound around wooden, stone or metal discs. Some view it as a toy. 1-2 1d4 Blunt 4 M String, Metal, Stone or Wood High Skill, Crafted, Grapple Weapon 2 Dollars
Rope Dart A sturdy and flexible rope with a small weighted dagger affixed to the one end. 2 1d4 Puncture 4 M Rope, Metal High Skill, Crafted,  Long,  Grapple Weapon 4 Dollars
Bullwhip A braided leather whip designed to herd beasts. 1 1d4 Slash 4 M Leather High Skill, Crafted,  Useful, Grapple Weapon 3 Dollars
Nunchucks Two handles made of wood or metal secured together by a small chain segment. 2 1d4 Blunt 1 M Wood or Metal High Skill, Crafted,  Concealable,Quick Strike, Grapple Weapon 4 Dollars
Bo Staff  A long flexible wooden pole made for martial arts combat. 1-2 1d6 Blunt 2 M Wood Uncommon, Crafted, Long,  Quick Strike, Variable 3 Dollars
Lasso  A section of fine rope fashioned into a lasso knot, used with precision, skill and technique. 2 1d6 Blunt 5 M Rope High Skill, Crafted,  Long,  Grapple Weapon 5 Dollars
Hook Rope A metal hook secured to a length of rope. 2 1d6 Puncture 4 M Metal, Rope High Skill, Forged,  Long,  Grapple Weapon 6 Dollars
Whipsword A long flat blade hammered so thin that it whips and bends in an unpredictable way. 1-2 1d8 Slash 2 M Metal High Skill, Forged,  Grapple Weapon, Variable 20 Dollars
Chainsword A handle attached to a length of bladed chain, unwieldy and unpredictable. 1-2 1d8 Slash 2 M Metal High Skill, Forged, Grapple Weapon, Variable 25 Dollars
Flail A handle is secured to a length of chain, at the chain's end a mace head is secured. 1-2 2d4 Blunt 1 M Metal High Skill, Forged,  Block Breaker,  Brutal I, Grapple Weapon 15 Dollars
Great Flail A handle is secured to several lengths of chain, at the chain's ends are flanged mace heads. 2 3d4 Blunt 2 M Metal High Skill, Forged,  Heavy, Block Breaker,  Brutal I, Grapple Weapon 30 Dollars
Chains A section of heavy chain, wielded as a weapon. 1-2 1d8 Blunt 3 M Metal Forged,  High Skill, Tangling, Grapple Weapon, Variable 10 Dollars
Twinblade Essentially two swords secured to the ends of a long pole, dangerous in the right hands.  1-2 1d10 Puncture or Slash 2 M Metal, Wood Uncommon, High Skill,  Forged,  Long,  Quick Strike, Variable 30 Dollars
Incense Burner & Chain An incense burner secured to a length of thin chain. Used primarily by religious orders to sanctify an area or activity. 2 1d8 B  Blunt  2 M Metal High Skill, Forged,  Grapple Weapon, Burning 50 Dollars
Livewire Whip An intentionally frayed electrical wire whip connected to a backpack battery.  Requires a Motion to turn on. Uses 1 Kilowatt of Electrical charge per minute of operation. It immediately powers down when it runs out. 1 2d8 E (On) 1d10 S (Off) Electrical, Slash 2 M Metal High Skill, Manufactured, Medium, Equipment, Mechanical, Grapple Weapon 250 Dollars