Colonial - High Skill Ranged Weapons
Tricky to master, impressive to behold.
High skill ranged weapons are a type of ranged weapon defined by their high skill needed to master and use effectively in combat.
Table of High Skill Ranged Weapons
Weapon | Description | Hands | Damage Die / Dice | Damage Type | Range | Ammo | Item Traits | Cost |
---|---|---|---|---|---|---|---|---|
Blowgun | A small narrow tube of hollowed wood or metal, capable of launching small darts. | 2 | 1d4 + STR or CON Modifier | Puncture | 10+ M | Darts, | High Skill Ranged, Quick Reload, Single Shot Crafted, Quiet | 275 Silver |
Boomerangs | A wing shaped projectile that makes a rounded flight path. | 1 | 1d6 + STR or DEX Modifier | Blunt Slash | 10+ M | Boomerangs, | High Skill, Crafted, Thrown, Quick Reload, Returning, Recoverable | 150 Silver |
Table of Darts
Darts are designed to be fired by a blowgun or thrown.
Ammo | Description | Weapon Type | Traits | Cost |
---|---|---|---|---|
Bronze Darts(5) | Small darts made of cast bronze, can be hand thrown or launched from a blowgun. | Blowguns | Uncommon, Recoverable, | 40 SC |
Iron Darts(5) | Small darts made of wrought iron, can be hand thrown or launched from a blowgun. | Blowguns | Uncommon, +1 Damage, Recoverable, | 80 SC |
Steel Darts(5) | Small darts made of forged steel, can be hand thrown or launched from a blowgun. | Blowguns | Military, +2 Damage, Recoverable, | 160 SC |
Poison Darts(5) | Poisoned darts of wrought Iron, can be hand thrown or launched from a blowgun. | Blowguns | Rare, Recoverable, 1d4 Poison Damage, | 240 Silver |
Toxic Darts(5) | Toxic darts of wrought Iron, can be hand thrown or launched from a blowgun. | Blowguns | Rare, Recoverable, 1d4 Toxic Damage, | 240 Silver |