Colonial Age - Clubs

For when you need to give it a whack.

Colonial Age - Clubs

Clubs are a type of weapon defined by their ability to deal Blunt Damaged and in most cases are less lethal than other weapon options. It is anything resembling a weapon that is sturdy and easy to hold that can be used to bludgeon or beat another creature.

Table of Clubs

Weapon Type / Weapon Name Description Hands Damage Die / Dice Damage Type(s) Range Materials Item Traits Cost
Blackjack A small leather strap, containing a lump of stone or lead. 1 1d4 Blunt 1 M Leather, Metal or Stone Common, Tiny, Crafted, Concealable 40 Silver
Cudgel A simple gnarled branch of wood. 1 1d4 Blunt 1 M Wood Common, Small, Crafted,  Quick Strike 40 Silver
Rolling Pin A large kitchen rolling pin/ 1 1d4 Blunt 1 M Wood Common,  Small, Crafted, Useful 50 Silver
Candlestick Holder A heavy metal candlestick holder. 1 1d4 Blunt 1 M Metal Common, Small, Forged, Useful 60 Silver
Cane A shaped wooden cane, possibly with metal ornamentation, primarily used to aid short city walks. 1 1d4 Blunt 1 M Wood, Metal Common,  Medium, Crafted, Fashionable, Quick Strike 40 Silver
Walking Stick A length of carved and sanded wood, primarily used as a walking stick. 1 1d4 Blunt 1 M Wood Common, Medium, Crafted, Fashionable, Quick Strike 50 Silver
Billy Club An all black club with a wrist strap and ridged handle, primarily used by police forces. 1 1d4 + 1 Blunt 1 M Hardwood or Metal Uncommon, Medium, Finely Crafted, Quick Strike 240 Silver
Tonfa A rod of metal or wood with a standard club handle and side handle that allow the weapon to be used both offensively and defensively.  1 1d4 + 1 Blunt 1 M Metal or Hardwood Uncommon, Medium, Finely Crafted, Quick Strike, Parrying Weapon 400 Silver
Cast Iron Pan A frying pan made of thick cast iron, with a long handle for cooking over campfires. 1-2 1d6 Blunt 1 M Cast Iron Common, Crafted, Useful 60 SIlver
Quarterstaff A long length of carved and sanded hardwood used for self defense. 1-2 1d6 Blunt 1 M Hardwood Common, Crafted,  Quick Strike, Variable 90 Silver
Stone Club  A shaped wooden club with a stone set in its head. 1-2 1d6 Blunt 1 M Stone, Wood Common, Crafted, Impact I,  Variable 100 Silver
Mace A forged metal metal pole with a heavy rounded ball at one end. 1-2 1d8 Blunt 1 M Wood, Metal Military, Forged, Impact I, Variable 400 Silver
Morningstar A forged metal pole with a heavy spiked ball at one end.   1-2 1d4 / 1d4 Blunt, Puncture 1 M Metal Military, Forged,  Brutal I, Variable 600 Silver
Torch A simple wooden torch, wrapped in an oil soaked rag. 1-2 1d4 +1 Blunt + Burn 1 M Wood  Common, Crafted, Variable 40 Silver
Polemace A 2 meter pole with a small mace-head attached to each end. 1-2 1d8 Blunt 1 M Wood, Metal Common, Forged, Variable, Quick Strike, 500 Silver
Greatclub A large gnarled branch of hardwood, too heavy for most to wield. 2 1d10 Blunt 1 M Hardwood Common, Impact II, Heavy 360 Silver
Lamp Post A street grade lamp-post intended for the illumination of a city or town used as a melee weapon. 2 1d12 Blunt 1 M Metal Common,  Impact III, Super Heavy, Awkward 1,600 Silver
Boom Staff A massive metal staff containing a modified cannon that is activated by stabbing impacts. 2 1d12 + 2d6 + 2  Blunt + Kinetic (when loaded) 1 M Metal Rare, Forged, Long,Heavy, Impact III, Slow Reload, 2 Shot 18,000 Silver