Binding Ring
Binds a conjured creature to the summoner’s will.
Tier II - Conjuration - Spell
Binds a conjured creature to the summoner’s will.
Spell Tier | II |
---|---|
Action Type | Action |
Mana Cost | 2 |
Range | 5 Meters |
Requirements | Voice and 1 Free Hand |
Sustain | 2 Mana |
Spell Traits | Visible, Audible |
Effect: Creatures Conjured inside the Binding Ring must pass a WIS Saving Throw equal to caster’s Save DC. If they fail they are “Bound” to the caster until the end of the caster’s next turn or until this spell is no longer being sustained. If the creature succeeds on the saving throw they cannot move or act outside of the ring and must Roll Another Saving throw at the start of each of the caster’s turns.If they fail they are “Bound” to the caster until the end of the caster’s next turn or until this spell is no longer being sustained. The creature can attempt to escape the binding ring at the end of any of their turns by rolling a Strength Saving Throw. The DC is equal to the caster’s Spell DC + 2. If they succeed they are considered to be free of the binding ring and may resume moving and affecting their surroundings as normal.
Binding: Creature's bound to the caster follow simple commands such as “Guard Me”, “Follow”, “Attack” and “Flee” and the creature acts immediately after you in Initiative. Once no longer under the binding effect the conjured creature returns to its normal behavior.
Overpower: The caster can spend 1 additional Mana to increase the DC to resist or escape this spell by 2,
Or increase the Range of this spell by 5 Meters.