Arcane Cannon
Creates an intense blast of kinetic energy in a straight line.
Tier II - Evocation - Spell
Creates an intense and repeatable blast of kinetic energy in a straight line.
Spell Tier | II |
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Action Type | Action/Spell Attack Action |
Mana Cost | 2 |
Range | 10 Meters |
Requirements | One Free Hand |
Sustain | 2 Mana |
Spell Traits | Audible, Visible |
Description: You begin drawing and shaping mana into a series of complex shapes and tubes and then fill it with kinetic energy.
Prime : Using your Action, you Create an Arcane Cannon that persists until the end of your next turn, or until this spell is no longer being sustained.
Fire: Any Mage can spend 1 Mana to Fire the Arcane Cannon via a Ranged Spell Attack while adjacent to it. They may choose targets within Range.
Any creature(s) between the cannon and its target(in a straight 1 meter wide path) are also targeted by the same Attack Roll made against the Primary Target.
Hit: Arcane Cannon deals 3d6 Kinetic Damage to the Primary Target, Secondary Targets hit are dealt half the same Damage Roll.
Overpower: The caster can spend 1 additional Mana to increase the damage this spell deals by 1d6 Kinetic Damage,
Or to increase the Range of this Spell by 5 Meters.
Sustaining: Sustaining this Spell allows the any adjacent mage to fire the arcane cannon using 1 Mana and a Spell Attack Action, the caster may reposition the Arcane Cannon up to 6 Meters within Range using their Motion.