Aeromancy
Elementalism - Windmancy Ability The ability to control, manipulate and generate powerful and controlled air currents.
Air - Elementalism
XP Cost: 2 Prerequisites: Windmancy, Galemancy, Gustmancy
Action Type(s) | Motion, Action, Spell Attack |
---|---|
ARP Cost | 3 (Motions Excluded) |
Range | 10 Meters |
Requirements | 1 Free Hand |
Sustain | 3 ARP |
Traits | Visible, Audible |
You can control and manipulate stable air currents.
Using a Motion: You can clumsily move up to 6 meters or manipulate a small or tiny object within Range using controlled air currents.
Airstream Flight: You can generate a stable airstream around yourself that allows you to Fly or Hover at a speed of 6 Meters per Movement.
Sustain: Sustaining this Ability allows Airstream Flight to continue until this Ability is no longer being Sustained.
Overpower: The Caster can spend 1 additional ARP to overpower this Ability and Increase the Range of this Ability by 5 Meters,
Or increase the Flight Speed this ability Grants by 1.